Hi, when pressing play to enter game mode, camera jumps to player, thats it. Im still editor mode. Outputlog:
LogTemp: Repeating last play command: Selected Viewport
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: 43 (23.05.2021, 21:18:38)
LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_43
LogPlayLevel: PIE: StaticDuplicateObject took: (3.825196s)
LogAIModule: Creating AISystem for world 43
LogPlayLevel: PIE: World Init took: (0.002181s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/43.43 to /Game/ThirdPersonBP/Maps/UEDPIE_0_43.43 (3.827950s)
LogUObjectHash: Compacting FUObjectHashTables data took 3.74ms
LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display: Sample Rate: 48000
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
LogAudioMixer: Display: Number of buffers to queue: 2
LogAudioMixer: Display: Max Channels (voices): 32
LogAudioMixer: Display: Number of Async Source Workers: 0
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Using built-in audio occlusion.
LogAudioMixer: Display: Initializing audio mixer.
LogAudioMixer: Display: 0: FrontLeft
LogAudioMixer: Display: 1: FrontRight
LogAudioMixer: Display: Using Audio Device Headphones (High Definition Audio Device)
LogAudioMixer: Display: Initializing Sound Submixes…
LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
LogAudioMixer: Display: Creating Master Submix ‘MasterEQSubmixDefault’
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
LogInit: FAudioDevice initialized.
LogAudio: Display: Audio Device (ID: 12) registered with world ‘43’.
LogLoad: Game class is ‘GameModeBase’
LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_43.43 up for play (max tick rate 0) at 2021.05.23-18.18.42
LogWorld: Bringing up level for play took: 0.241373
LogOnline: OSS: Creating online subsystem instance for: :Context_17
LogScript: Warning: Runaway loop detected (over 1.000.000 iterations) - see log for stack trace
Grass2_my1_C /Game/ThirdPersonBP/Maps/UEDPIE_0_43.43:PersistentLevel.InstancedFoliageActor_0.Grass2_my1_C_3
Function /Game/DynamicGrassLite/Blueprints/InternalLogic/INTERACTIVE_FoliageComp_BP.INTERACTIVE_FoliageComp_BP_C:ExecuteUbergraph_INTERACTIVE_FoliageComp_BP:04B3
PIE: Error: Infinite loop detected. Blueprint: INTERACTIVE_FoliageComp_BP Function: Set x Call Stack: Show
Cmd: r.VolumetricCloud.DistanceToSampleMaxCount 3.5
r.VolumetricCloud.DistanceToSampleMaxCount = “3.5”
Cmd: r.VolumetricRenderTarget.Mode 2
r.VolumetricRenderTarget.Mode = “2”
Cmd: r.VolumetricRenderTarget 1
r.VolumetricRenderTarget = “1”
Cmd: r.LightFunctionQuality 1
r.LightFunctionQuality = “1”
PIE: Server logged in
PIE: Play in editor total start time 7,021 seconds.
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_43
LogWorld: UWorld::CleanupWorld for 43, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
LogPlayLevel: Display: Shutting down PIE online subsystems
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
LogUObjectHash: Compacting FUObjectHashTables data took 3.86ms
LogPlayLevel: Display: Destroying online subsystem :Context_17