Didn’t open UE for couple of month now. I’ll try to look things up on weekend.
BTW, I got rid of this component in the end, because correctly organized simple static meshes gave indistinguishable performance on my machine.
Didn’t open UE for couple of month now. I’ll try to look things up on weekend.
BTW, I got rid of this component in the end, because correctly organized simple static meshes gave indistinguishable performance on my machine.