I was tinkering with the new 4.14 preview 2. I was able to turn on TMap and TSet and added a new variable to a blueprint class in Starter Content and it compiles okay.
However when I try to edit its default value (add an element to be more specific) the editor just crashes and says:
Assertion failed: PropertyFlags & CPF_HasGetValueTypeHash [File:D:\Build\++UE4+Release-4.14+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Property.cpp] [Line: 1234]
Nor can I do anything with it except setting. Can’t get value from key (or can’t find the function to do so); can’t set new elements in runtime (or can’t find the function to do so…)
Is this normal/intended or just a bona fide preview, so all i can do is get a view of it? Any thoughts?