Hi,
I tried to edit animation in Sequencer but can’t select my custom Control Rig as the widnow is empty
Any ideas?
Hi,
I tried to edit animation in Sequencer but can’t select my custom Control Rig as the widnow is empty
Any ideas?
your control rig has both forward and backward solve methods defined? you need both
you need the backward solve to bake the animation to control rig to have access to all the keyframes
yes, that helped but for some reason the animation dont play so i cant edit anything but one step close, thank you
this operation is complex try learning how it works using the default unreal mannequin. that one is guaranteed to work correctly so you can test and see the correct workflow to understand better how your custom character should work