Can't drag and drop into content browser?

Essentially the title. Suddenly, if I try to drag and drop a wav file (or any file, really, so far as I can tell) into the content browser, I just get a Prohibit ( ⃠ ) symbol. If I try to drop it in, I don’t get anything - nothing in the content browser, no error, no attempt registered in the output log…Nothin.

Anyone know how to get this working again?

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something similar happened to me recently, I couldn’t open a folder in content browser, but it started to work on it’s own.
what you could try hit the build button, compile and restart editor.

I also had this issue but realized I had UE opened with administrator privileges and once I disabled that and opened it up normally it works and I am able to drag and drop items into the content browser with no issue.

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That fixed it for me as well! Thanks!

Since this is the top Google result for this issue; another possible cause of this is using the new WWise event based audio implementation.

Due to a bug in their code it blocks ALL drag and drop into Content Browser windows, not just audio files. A workaround is to drag onto a folder in the Tree View instead.

Contact Audiokinetic to get this fixed or ask a friendly coder to examine AkAssetManagementManager.cpp …

I found a solution that worked for me
1.Right click project
2.Go to properties
3.Security
4.Edit
5.Go over all the users and make sure all the “ALLOW” is checked

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None of these solutions worked for me. Still can’t drag and drop into content browser in v4.20.3

3 Likes

Thank you! This worked for me. Problem has been haunting me for ages.

This works for me! Just to share, I right clicked the “Epic Games Launcher” icon on desktop , clicked the “Compatibility” tab and unchecked the “Run this program as an administrator” checkbox.

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Mine was already unchecked and still nothing.

UE5 and still can’t myself unfortunately.

Make sure you check all the execution files. This also worked for me, just looked at the wrong one.

1 Like

worked for me as well. Much appreciated

it works for me!Compatibility&administrator,I probably set it up a long time ago.

same, and import textures not working or stuck

thank you bro

FOR THOSE WHO COME AFTER
if you tried everything but didnt work like me

I could fix it after hours of trial and error
hope this saves someone else the headache!

Step 1: Diagnose the Issue

  1. Right-click your Unreal Engine shortcut in the Start Menu / Explorer, select Open file location, and make sure “Run as administrator” is UNCHECKED in Properties > Compatibility.

  2. Launch UnrealEditor.exe directly, open your project from inside the editor UI, and test drag-and-drop.

  3. If it works fine here, the root cause is UnrealVersionSelector.exe being forced into Admin mode when launched via the Epic Launcher or .uproject double-click.

Workarounds & Permanent Fix

  • Option 1 (Temporary): Open your project directly via UnrealEditor.exe or set .uproject files to Open with > UnrealEditor.exe.

  • Option 2 (Permanent Fix): Clear stale Windows Compatibility registry flags forcing Admin mode on Epic Launcher binaries:

    1. Press Win + R , type regedit , and press Enter.

    2. Navigate to both of these paths:

      • HKEY_CURRENT_USER\Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers

      • HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers

    3. On the right panel, Delete any entries pointing to:

      • EpicGamesLauncher.exe

      • UnrealVersionSelector.exe

      • UnrealEditor.exe

    4. Maybe you will need to restart your PC but for me it worked without restarting.