I had this working like a week ago, I am using clang 11 for cross compiling ue4.20 source build, and I was able to compile a dedicated server for Linux at however now it has stopped working
I have rebuilt the engine
Reinstalled visual studio 2017
whipped my computer and reinstalled windows
and nothing has worked
has anyone had this problem or know of a solution I have tried over and over for a week but it just wont work for me again
thank you for your time log below
1>------ Rebuild All started: Project: DotNETUtilities, Configuration: Development Any CPU ------
1> DotNETUtilities -> C:\Users\michael\Desktop\ue420\Engine\Binaries\DotNET\DotNETUtilities.dll
2>------ Rebuild All started: Project: UnrealBuildTool, Configuration: Development Any CPU ------
2> UnrealBuildTool -> C:\Users\michael\Desktop\ue420\Engine\Binaries\DotNET\UnrealBuildTool.exe
3>------ Rebuild All started: Project: ShaderCompileWorker, Configuration: Linux_Development_Program Win32 ------
3>Cleaning ShaderCompileWorker Binaries...
3>Creating makefile for ShaderCompileWorker (no existing makefile)
3>Performing full C++ include scan (no include cache file)
3>Building UnrealHeaderTool...
3>Creating makefile for UnrealHeaderTool (no existing makefile)
3>Performing full C++ include scan (no include cache file)
3>Using Visual Studio 2017 14.16.27023 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023) and Windows 10.0.17763.0 SDK (C:\Program Files (x86)\Windows Kits\10).
3>Building 40 actions with 12 processes...
3> [1/40] Module.BuildSettings.cpp
3> [2/40] PCLaunch.rc
3> [3/40] PCLaunch.rc
3> [4/40] UnrealHeaderTool-BuildSettings.lib
3> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\BuildSettings\UnrealHeaderTool-BuildSettings.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\BuildSettings\UnrealHeaderTool-BuildSettings.exp
3> [5/40] UnrealHeaderTool-BuildSettings.dll
3> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\BuildSettings\UnrealHeaderTool-BuildSettings.suppressed.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\BuildSettings\UnrealHeaderTool-BuildSettings.suppressed.exp
3> [6/40] SharedPCH.Core.cpp
3> [7/40] PCH.Core.cpp
3> [8/40] Module.Projects.cpp
3> [9/40] PCH.CoreUObject.cpp
3> [10/40] Module.Json.cpp
3> [11/40] Module.Core.2_of_10.cpp
3> [12/40] Module.ApplicationCore.cpp
3> [13/40] Module.Core.8_of_10.cpp
3> [14/40] Module.Core.5_of_10.cpp
3> [15/40] Module.Core.3_of_10.cpp
3> [16/40] Module.Core.7_of_10.cpp
3> [17/40] UnrealHeaderTool-Json.lib
3> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Json\UnrealHeaderTool-Json.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Json\UnrealHeaderTool-Json.exp
3> [18/40] Module.Core.6_of_10.cpp
3> [19/40] UnrealHeaderTool-Projects.lib
3> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Projects\UnrealHeaderTool-Projects.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Projects\UnrealHeaderTool-Projects.exp
3> [20/40] UnrealHeaderTool-ApplicationCore.lib
3> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\ApplicationCore\UnrealHeaderTool-ApplicationCore.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\ApplicationCore\UnrealHeaderTool-ApplicationCore.exp
3> [21/40] Module.Core.10_of_10.cpp
3> [22/40] Module.Core.4_of_10.cpp
3> [23/40] Module.Core.1_of_10.cpp
3> [24/40] Module.Core.9_of_10.cpp
3> [25/40] UnrealHeaderTool-Core.lib
3> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\UnrealHeaderTool-Core.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\UnrealHeaderTool-Core.exp
3> [26/40] Module.UnrealHeaderTool.cpp
3> [27/40] Module.CoreUObject.4_of_6.cpp
3> [28/40] Module.CoreUObject.6_of_6.cpp
3> [29/40] UnrealHeaderTool.lib
3> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool.exp
3> [30/40] UnrealHeaderTool-Json.dll
3> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Json\UnrealHeaderTool-Json.suppressed.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Json\UnrealHeaderTool-Json.suppressed.exp
3> [31/40] UnrealHeaderTool-Projects.dll
3> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Projects\UnrealHeaderTool-Projects.suppressed.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Projects\UnrealHeaderTool-Projects.suppressed.exp
3> [32/40] UnrealHeaderTool-ApplicationCore.dll
3> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\ApplicationCore\UnrealHeaderTool-ApplicationCore.suppressed.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\ApplicationCore\UnrealHeaderTool-ApplicationCore.suppressed.exp
3> [33/40] UnrealHeaderTool-Core.dll
3> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\UnrealHeaderTool-Core.suppressed.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\UnrealHeaderTool-Core.suppressed.exp
3> [34/40] Module.CoreUObject.1_of_6.cpp
3> [35/40] Module.CoreUObject.3_of_6.cpp
3> [36/40] Module.CoreUObject.2_of_6.cpp
3> [37/40] Module.CoreUObject.5_of_6.cpp
3> [38/40] UnrealHeaderTool-CoreUObject.lib
3> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\CoreUObject\UnrealHeaderTool-CoreUObject.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\CoreUObject\UnrealHeaderTool-CoreUObject.exp
3> [39/40] UnrealHeaderTool.exe
3> [40/40] UnrealHeaderTool-CoreUObject.dll
3> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\CoreUObject\UnrealHeaderTool-CoreUObject.suppressed.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\CoreUObject\UnrealHeaderTool-CoreUObject.suppressed.exp
3>Total build time: 68.11 seconds (Parallel executor: 64.33 seconds)
3>Parsing headers for ShaderCompileWorker
3> Running UnrealHeaderTool ShaderCompileWorker "C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Linux\B4D820EA\ShaderCompileWorker\Development\ShaderCompileWorker.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -NoEnginePlugins
3>Reflection code generated for ShaderCompileWorker in 2.2378826 seconds
3>------- Build details --------
3>Using toolchain located at 'C:/UE-Toolchain/v11_clang-5.0.0-centos7/x86_64-unknown-linux-gnu'.
3>Using clang (C:/UE-Toolchain/v11_clang-5.0.0-centos7/x86_64-unknown-linux-gnu\bin\clang++) version '5.0.0' (string), 5 (major), 0 (minor), 0 (patch)
3>Using bundled libc++ standard C++ library.
3>Using lld linker
3>Using llvm-ar : C:/UE-Toolchain/v11_clang-5.0.0-centos7/x86_64-unknown-linux-gnu\bin/llvm-ar
3>Using old way to relink circularly dependent libraries (with a FixDeps step).
3>------------------------------
3>Building 88 actions with 12 processes...
3> [1/88] Module.BuildSettings.cpp
3> [2/88] libShaderCompileWorker-BuildSettings.so
3> 1 file(s) moved.
3> [3/88] PCH.ImageWrapper.h
3> [4/88] SharedPCH.Core.h
3> [5/88] PCH.Core.h
3> [6/88] SharedPCH.CoreUObject.h
3> [7/88] PCH.CoreUObject.h
3> [8/88] Module.SandboxFile.cpp
3> [9/88] SharedPCH.Slate.h
3> [10/88] Module.Json.cpp
3> [11/88] Module.ShaderCompileWorker.cpp
3> [12/88] Module.RenderCore.cpp
3> [13/88] Module.Core.8_of_9.cpp
3> [14/88] Module.ImageWrapper.cpp
3> [15/88] Module.Projects.cpp
3> [16/88] Module.RHI.cpp
3> [17/88] Module.Core.2_of_9.cpp
3> [18/88] Module.Core.6_of_9.cpp
3> [19/88] Module.Core.7_of_9.cpp
3> [20/88] Module.Core.3_of_9.cpp
3> [21/88] Module.CoreUObject.gen.cpp
3> [22/88] Module.Core.5_of_9.cpp
3> [23/88] Module.AudioPlatformConfiguration.cpp
3> [24/88] Module.LauncherPlatform.cpp
3> [25/88] Module.Sockets.cpp
3> [26/88] Module.Core.1_of_9.cpp
3> [27/88] Module.InputCore.cpp
3> [28/88] Module.ShaderPreprocessor.cpp
3> [29/88] Module.ShaderCore.cpp
3> [30/88] Module.Core.4_of_9.cpp
3> [31/88] Module.NetworkFile.cpp
3> [32/88] Module.AudioPlatformConfiguration.gen.cpp
3> [33/88] Module.CoreUObject.6_of_6.cpp
3> [34/88] Module.DesktopPlatform.cpp
3> [35/88] Module.Slate.gen.cpp
3> [36/88] Module.CoreUObject.5_of_6.cpp
3> [37/88] Module.SlateCore.gen.cpp
3> [38/88] Module.ShaderCompilerCommon.cpp
3> [39/88] Module.CoreUObject.4_of_6.cpp
3> [40/88] Module.PakFile.cpp
3> [41/88] Module.StreamingFile.cpp
3> [42/88] Module.DirectoryWatcher.cpp
3> [43/88] Module.TargetPlatform.cpp
3> [44/88] Module.CoreUObject.3_of_6.cpp
3> [45/88] Module.CoreUObject.2_of_6.cpp
3> [46/88] Module.DerivedDataCache.cpp
3> [47/88] Module.Slate.5_of_5.cpp
3> [48/88] Module.ShaderFormatOpenGL.cpp
3> [49/88] Module.InputCore.gen.cpp
3> [50/88] Module.VulkanShaderFormat.cpp
3> [51/88] Module.ApplicationCore.cpp
3> [52/88] Module.Slate.4_of_5.cpp
3> [53/88] Module.Slate.1_of_5.cpp
3> [54/88] Module.SlateFileDialogs.cpp
3> [55/88] Module.Core.9_of_9.cpp
3> [56/88] Module.SlateCore.cpp
3> [57/88] Module.Slate.3_of_5.cpp
3> [58/88] Module.CoreUObject.1_of_6.cpp
3> [59/88] Module.Slate.2_of_5.cpp
3> [60/88] libShaderCompileWorker-Core.so
3> 1 file(s) moved.
3> [61/88] libShaderCompileWorker-LauncherPlatform.so
3> 1 file(s) moved.
3> [62/88] libShaderCompileWorker-SandboxFile.so
3> 1 file(s) moved.
3> [63/88] libShaderCompileWorker-ApplicationCore.so
3> 1 file(s) moved.
3> [64/88] libShaderCompileWorker-Json.so
3> 1 file(s) moved.
3> [65/88] libShaderCompileWorker-DerivedDataCache.so
3> 1 file(s) moved.
3> [66/88] libShaderCompileWorker-DirectoryWatcher.so
3> 1 file(s) moved.
3> [67/88] libShaderCompileWorker-PakFile.so
3> 1 file(s) moved.
3> [68/88] libShaderCompileWorker-DesktopPlatform.so
3> 1 file(s) moved.
3> [69/88] libShaderCompileWorker-Sockets.so
3> 1 file(s) moved.
3> [70/88] libShaderCompileWorker-RHI.so
3> 1 file(s) moved.
3> [71/88] libShaderCompileWorker-ImageWrapper.so
3> 1 file(s) moved.
3> [72/88] libShaderCompileWorker-Projects.so
3> 1 file(s) moved.
3> [73/88] libShaderCompileWorker-RenderCore.so
3> 1 file(s) moved.
3> [74/88] libShaderCompileWorker-ShaderCore.so
3> 1 file(s) moved.
3> [75/88] libShaderCompileWorker-ShaderPreprocessor.so
3> 1 file(s) moved.
3> [76/88] libShaderCompileWorker-ShaderCompilerCommon.so
3> 1 file(s) moved.
3> [77/88] libShaderCompileWorker-ShaderFormatOpenGL.so
3> 1 file(s) moved.
3> [78/88] libShaderCompileWorker-VulkanShaderFormat.so
3> 1 file(s) moved.
3> [79/88] libShaderCompileWorker-CoreUObject.so
3> 1 file(s) moved.
3> [80/88] libShaderCompileWorker-NetworkFile.so
3> 1 file(s) moved.
3> [81/88] libShaderCompileWorker-AudioPlatformConfiguration.so
3> 1 file(s) moved.
3> [82/88] libShaderCompileWorker-InputCore.so
3> 1 file(s) moved.
3> [83/88] libShaderCompileWorker-TargetPlatform.so
3> 1 file(s) moved.
3> [84/88] libShaderCompileWorker-StreamingFile.so
3> 1 file(s) moved.
3> [85/88] ShaderCompileWorker
3> C:/UE-Toolchain/v11_clang-5.0.0-centos7/x86_64-unknown-linux-gnu\bin/x86_64-unknown-linux-gnu-objcopy: C:\Users\michael\Desktop\ue420\Engine\Binaries\Linux\ShaderCompileWorker.debug: section .tm_clone_table lma 0x232038 adjusted to 0x2325f8
3> 1 file(s) moved.
3> [86/88] libShaderCompileWorker-SlateCore.so
3> 1 file(s) moved.
3> [87/88] libShaderCompileWorker-Slate.so
3> 1 file(s) moved.
3> [88/88] libShaderCompileWorker-SlateFileDialogs.so
3> 1 file(s) moved.
3>Deploying ShaderCompileWorker Linux Development...
3>Total build time: 199.53 seconds (Parallel executor: 118.69 seconds)
4>------ Rebuild All started: Project: MMOgame, Configuration: Linux_Development_Server Win32 ------
4>Cleaning MMOgameServer Binaries...
4>Creating makefile for MMOgameServer (no existing makefile)
4>Performing full C++ include scan (no include cache file)
4>C:\Users\michael\Desktop\ue420\Engine\Plugins\Unrealjs\Source\V8\V8.Build.cs : warning : Referenced directory 'C:\Users\michael\Desktop\ue420\Engine\Plugins\Unrealjs\ThirdParty\v8\lib\Linux\x64' does not exist.
4>C:\Users\michael\Desktop\MMOgame\Plugins\SocketIOClient\Source\SocketIOClient\SocketIOClient.Build.cs : warning : Referenced directory 'C:\Users\michael\Desktop\ue420\Engine\Source\SocketIOClient\Public' does not exist.
4>C:\Users\michael\Desktop\MMOgame\Plugins\SocketIOClient\Source\SocketIOClient\SocketIOClient.Build.cs : warning : Referenced directory 'C:\Users\michael\Desktop\MMOgame\Plugins\SocketIOClient\Source\ThirdParty\Boost\Include' does not exist.
4>C:\Users\michael\Desktop\MMOgame\Plugins\SocketIOClient\Source\CoreUtility\CoreUtility.Build.cs : warning : Referenced directory 'C:\Users\michael\Desktop\ue420\Engine\Source\CoreUtility\Public' does not exist.
4>Building UnrealHeaderTool...
4>Creating makefile for UnrealHeaderTool (no existing makefile)
4>Performing full C++ include scan (no include cache file)
4>Using Visual Studio 2017 14.16.27023 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023) and Windows 10.0.17763.0 SDK (C:\Program Files (x86)\Windows Kits\10).
4>Building 40 actions with 12 processes...
4> [1/40] Module.BuildSettings.cpp
4> [2/40] PCLaunch.rc
4> [3/40] PCLaunch.rc
4> [4/40] UnrealHeaderTool-BuildSettings.lib
4> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\BuildSettings\UnrealHeaderTool-BuildSettings.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\BuildSettings\UnrealHeaderTool-BuildSettings.exp
4> [5/40] UnrealHeaderTool-BuildSettings.dll
4> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\BuildSettings\UnrealHeaderTool-BuildSettings.suppressed.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\BuildSettings\UnrealHeaderTool-BuildSettings.suppressed.exp
4> [6/40] SharedPCH.Core.cpp
4> [7/40] PCH.Core.cpp
4> [8/40] Module.Projects.cpp
4> [9/40] Module.ApplicationCore.cpp
4> [10/40] PCH.CoreUObject.cpp
4> [11/40] Module.Core.2_of_10.cpp
4> [12/40] Module.Json.cpp
4> [13/40] Module.Core.3_of_10.cpp
4> [14/40] Module.Core.7_of_10.cpp
4> [15/40] Module.Core.6_of_10.cpp
4> [16/40] Module.Core.5_of_10.cpp
4> [17/40] Module.Core.8_of_10.cpp
4> [18/40] UnrealHeaderTool-Json.lib
4> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Json\UnrealHeaderTool-Json.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Json\UnrealHeaderTool-Json.exp
4> [19/40] UnrealHeaderTool-Projects.lib
4> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Projects\UnrealHeaderTool-Projects.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Projects\UnrealHeaderTool-Projects.exp
4> [20/40] Module.Core.10_of_10.cpp
4> [21/40] UnrealHeaderTool-ApplicationCore.lib
4> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\ApplicationCore\UnrealHeaderTool-ApplicationCore.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\ApplicationCore\UnrealHeaderTool-ApplicationCore.exp
4> [22/40] Module.Core.9_of_10.cpp
4> [23/40] Module.Core.4_of_10.cpp
4> [24/40] Module.Core.1_of_10.cpp
4> [25/40] UnrealHeaderTool-Core.lib
4> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\UnrealHeaderTool-Core.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\UnrealHeaderTool-Core.exp
4> [26/40] UnrealHeaderTool-Projects.dll
4> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Projects\UnrealHeaderTool-Projects.suppressed.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Projects\UnrealHeaderTool-Projects.suppressed.exp
4> [27/40] UnrealHeaderTool-ApplicationCore.dll
4> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\ApplicationCore\UnrealHeaderTool-ApplicationCore.suppressed.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\ApplicationCore\UnrealHeaderTool-ApplicationCore.suppressed.exp
4> [28/40] UnrealHeaderTool-Json.dll
4> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Json\UnrealHeaderTool-Json.suppressed.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Json\UnrealHeaderTool-Json.suppressed.exp
4> [29/40] UnrealHeaderTool-Core.dll
4> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\UnrealHeaderTool-Core.suppressed.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Core\UnrealHeaderTool-Core.suppressed.exp
4> [30/40] Module.CoreUObject.4_of_6.cpp
4> [31/40] Module.UnrealHeaderTool.cpp
4> [32/40] Module.CoreUObject.6_of_6.cpp
4> [33/40] UnrealHeaderTool.lib
4> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool.exp
4> [34/40] Module.CoreUObject.1_of_6.cpp
4> [35/40] Module.CoreUObject.3_of_6.cpp
4> [36/40] Module.CoreUObject.2_of_6.cpp
4> [37/40] Module.CoreUObject.5_of_6.cpp
4> [38/40] UnrealHeaderTool-CoreUObject.lib
4> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\CoreUObject\UnrealHeaderTool-CoreUObject.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\CoreUObject\UnrealHeaderTool-CoreUObject.exp
4> [39/40] UnrealHeaderTool.exe
4> [40/40] UnrealHeaderTool-CoreUObject.dll
4> Creating library C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\CoreUObject\UnrealHeaderTool-CoreUObject.suppressed.lib and object C:\Users\michael\Desktop\ue420\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\CoreUObject\UnrealHeaderTool-CoreUObject.suppressed.exp
4>Total build time: 63.10 seconds (Parallel executor: 60.53 seconds)
4>Parsing headers for MMOgameServer
4> Running UnrealHeaderTool "C:\Users\michael\Desktop\MMOgame\MMOgame.uproject" "C:\Users\michael\Desktop\MMOgame\Intermediate\Build\Linux\B4D820EA\MMOgameServer\Development\MMOgameServer.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors
4>Reflection code generated for MMOgameServer in 22.509675 seconds
4>------- Build details --------
4>Using toolchain located at 'C:/UE-Toolchain/v11_clang-5.0.0-centos7/x86_64-unknown-linux-gnu'.
4>Using clang (C:/UE-Toolchain/v11_clang-5.0.0-centos7/x86_64-unknown-linux-gnu\bin\clang++) version '5.0.0' (string), 5 (major), 0 (minor), 0 (patch)
4>Using bundled libc++ standard C++ library.
4>Using lld linker
4>Using llvm-ar : C:/UE-Toolchain/v11_clang-5.0.0-centos7/x86_64-unknown-linux-gnu\bin/llvm-ar
4>Using old way to relink circularly dependent libraries (with a FixDeps step).
4>------------------------------
4>Building 412 actions with 12 processes...
4> [1/412] Module.BuildSettings.cpp
4> [2/412] PCH.ImageWrapper.h
4> [3/412] PCH.OpenExrWrapper.h
4> [4/412] SharedPCH.Core.h
4> [5/412] PCH.Core.h
4> [6/412] SharedPCH.CoreUObject.h
4> [7/412] PCH.CoreUObject.h
4> [8/412] Module.DatabaseSupport.cpp
4> [9/412] Module.ReliableHComp.cpp
4> [10/412] Module.EngineMessages.cpp
4> [11/412] Module.MessagingCommon.cpp
4> [12/412] Module.AVIWriter.cpp
4> [13/412] Module.ClothSysRuntimeIntrfc.gen.cpp
4> [14/412] Module.ClothSysRuntimeIntrfc.cpp
4> [15/412] Module.AnalyticsET.cpp
4> [16/412] Module.PerfCounters.cpp
4> [17/412] SharedPCH.Slate.h
4> [18/412] SharedPCH.Slate.NonOptimized.h
4> [19/412] Module.AudioPlatformConfiguration.gen.cpp
4> [20/412] Module.MeshDescription.gen.cpp
4> [21/412] Module.PacketHandler.gen.cpp
4> [22/412] Module.AudioPlatformConfiguration.cpp
4> [23/412] Module.OpenExrWrapper.cpp
4> [24/412] Module.SSL.cpp
4> [25/412] Module.PropertyPath.gen.cpp
4> [26/412] Module.JsonUtilities.gen.cpp
4> [27/412] Module.PacketHandler.cpp
4> [28/412] Module.Navmesh.3_of_3.cpp
4> [29/412] Module.PropertyPath.cpp
4> [30/412] Module.AutomationController.gen.cpp
4> [31/412] Module.ImageWrapper.cpp
4> [32/412] Module.ScreenShotComparisonTools.gen.cpp
4> [33/412] Module.JsonUtilities.cpp
4> [34/412] Module.HTTP.cpp
4> [35/412] Module.UnrealEdMessages.gen.cpp
4> [36/412] Module.UnrealEdMessages.cpp
4> [37/412] SharedPCH.Engine.h
4> [38/412] Module.BuildPatchServices.gen.cpp
4> [39/412] Module.ImageCore.cpp
4> [40/412] PCH.Engine.h
4> [41/412] Module.Navmesh.1_of_3.cpp
4> [42/412] Module.SourceControl.cpp
4> [43/412] Module.Navmesh.2_of_3.cpp
4> [44/412] Module.AutomationController.cpp
4> [45/412] Module.ScreenShotComparisonTools.cpp
4> [46/412] Module.UMG.gen.7_of_8.cpp
4> [47/412] Module.InputDevice.cpp
4> [48/412] Module.CinematicCamera.cpp
4> [49/412] Module.EyeTracker.gen.cpp
4> [50/412] Module.MeshDescription.cpp
4> [51/412] Module.Localization.gen.cpp
4> [52/412] Module.UMG.gen.6_of_8.cpp
4> [53/412] Module.UMG.gen.5_of_8.cpp
4> [54/412] Module.GameplayTags.cpp
4> [55/412] Module.GameplayTags.gen.cpp
4> [56/412] Module.EyeTracker.cpp
4> [57/412] Module.UMG.gen.4_of_8.cpp
4> [58/412] Module.UMG.gen.1_of_8.cpp
4> [59/412] Module.Landscape.gen.cpp
4> [60/412] Module.Landscape.3_of_3.cpp
4> [61/412] Module.MessageLog.cpp
4> [62/412] Module.Renderer.gen.cpp
4> [63/412] Module.UMG.gen.3_of_8.cpp
4> [64/412] Module.Foliage.gen.cpp
4> [65/412] Module.Localization.cpp
4> [66/412] Module.Foliage.cpp
4> [67/412] Module.Landscape.1_of_3.cpp
4> [68/412] Module.Landscape.2_of_3.cpp
4> [69/412] Module.TimeManagement.gen.cpp
4> [70/412] Module.Renderer.6_of_11.cpp
4> [71/412] Module.TimeManagement.cpp
4> [72/412] Module.Renderer.11_of_11.cpp
4> [73/412] Module.Renderer.10_of_11.cpp
4> [74/412] Module.Renderer.9_of_11.cpp
4> [75/412] Module.MovieSceneTracks.gen.3_of_3.cpp
4> [76/412] Module.MovieSceneTracks.gen.1_of_3.cpp
4> [77/412] Module.UMG.gen.2_of_8.cpp
4> [78/412] Module.MovieSceneTracks.gen.2_of_3.cpp
4> [79/412] Module.AnimGraphRuntime.gen.3_of_3.cpp
4> [80/412] Module.Renderer.5_of_11.cpp
4> [81/412] Module.AnimGraphRuntime.gen.1_of_3.cpp
4> [82/412] Module.AnimationCore.gen.cpp
4> [83/412] Module.MovieScene.gen.3_of_3.cpp
4> [84/412] Module.AnimationCore.cpp
4> [85/412] Module.Renderer.8_of_11.cpp
4> [86/412] Module.BuildPatchServices.cpp
4> [87/412] Module.MovieScene.gen.2_of_3.cpp
4> [88/412] Module.AnimGraphRuntime.gen.2_of_3.cpp
4> [89/412] Module.LevelSequence.gen.cpp
4> [90/412] Module.MovieScene.gen.1_of_3.cpp
4> [91/412] Module.GameplayTasks.gen.cpp
4> [92/412] Module.Renderer.7_of_11.cpp
4> [93/412] Module.GameplayDebugger.gen.cpp
4> [94/412] Module.GameplayTasks.cpp
4> [95/412] Module.AnimGraphRuntime.cpp
4> [96/412] Module.UMG.cpp
4> [97/412] Module.NavigationSystem.gen.cpp
4> [98/412] Module.MovieSceneTracks.cpp
4> [99/412] Module.GameplayDebugger.cpp
4> [100/412] Module.MovieScene.cpp
4> [101/412] Module.OpenGLDrv.3_of_3.cpp
4> [102/412] Module.Voice.cpp
4> [103/412] Module.ProfilerService.cpp
4> [104/412] Module.AIModule.gen.6_of_6.cpp
4> [105/412] Module.OpenGLDrv.1_of_3.cpp
4> [106/412] Module.AIModule.1_of_4.cpp
4> [107/412] Module.AIModule.gen.5_of_6.cpp
4> [108/412] Module.VulkanRHI.2_of_2.cpp
4> [109/412] Module.VulkanRHI.1_of_2.cpp
4> [110/412] Module.ProfilerMessages.gen.cpp
4> [111/412] Module.AIModule.gen.4_of_6.cpp
4> [112/412] Module.AIModule.gen.3_of_6.cpp
4> [113/412] Module.ProfilerMessages.cpp
4> [114/412] Module.AIModule.gen.1_of_6.cpp
4> [115/412] Module.AIModule.gen.2_of_6.cpp
4> [116/412] Module.OpenGLDrv.2_of_3.cpp
4> [117/412] Module.Serialization.gen.cpp
4> [118/412] Module.AIModule.3_of_4.cpp
4> [119/412] Module.AIModule.2_of_4.cpp
4> [120/412] Module.Advertising.cpp
4> [121/412] Module.AIModule.4_of_4.cpp
4> [122/412] Module.Serialization.cpp
4> [123/412] Module.Overlay.cpp
4> [124/412] Module.Renderer.4_of_11.cpp
4> [125/412] Module.Overlay.gen.cpp
4> [126/412] Module.MoviePlayer.gen.cpp
4> [127/412] Module.MRMesh.gen.cpp
4> [128/412] Module.PhysXCooking.cpp
4> [129/412] Module.NetworkReplayStreaming.cpp
4> [130/412] Module.StreamingPauseRendering.cpp
4> [131/412] Module.PakFile.cpp
4> [132/412] Module.RealtimeProfiler.cpp
4> [133/412] Module.CookedIterativeFile.cpp
4> [134/412] Module.MRMesh.cpp
4> [135/412] Module.MovieSceneCapture.gen.cpp
4> [136/412] Module.NetworkFile.cpp
4> [137/412] Module.NullReplayStreaming.cpp
4> [138/412] Module.NavigationSystem.cpp
4> [139/412] Module.Media.cpp
4> [140/412] Module.MoviePlayer.cpp
4> [141/412] Module.HttpReplayStreaming.cpp
4> [142/412] Module.StreamingFile.cpp
4> [143/412] Module.SessionMessages.cpp
4> [144/412] Module.MediaUtils.cpp
4> [145/412] Module.MediaAssets.gen.cpp
4> [146/412] Module.AudioMixer.gen.cpp
4> [147/412] Module.UnixCommonStartup.cpp
4> [148/412] Module.AutomationMessages.cpp
4> [149/412] Module.SessionServices.cpp
4> [150/412] Module.SessionMessages.gen.cpp
4> [151/412] Module.AutomationMessages.gen.cpp
4> [152/412] Module.MovieSceneCapture.cpp
4> [153/412] Module.ClothingSystemRuntime.gen.cpp
4> [154/412] Module.LevelSequence.cpp
4> [155/412] Module.MediaAssets.cpp
4> [156/412] Module.UMG.gen.8_of_8.cpp
4> [157/412] Module.CoreUtility.gen.cpp
4> [158/412] Module.AutomationWorker.cpp
4> [159/412] Module.Paper2D.gen.cpp
4> [160/412] Module.SIOJson.gen.cpp
4> [161/412] Module.ClothingSystemRuntime.cpp
4> [162/412] Module.OnlineSubsystem.gen.cpp
4> [163/412] Module.SocketIOClient.gen.cpp
4> [164/412] Module.JavascriptHttp.gen.cpp
4> [165/412] Module.TaskGraph.cpp
4> [166/412] Module.AudioMixer.cpp
4> [167/412] Module.OnlineSubsystemUtils.gen.cpp
4> [168/412] Module.Paper2D.cpp
4> [169/412] Module.UdpMessaging.gen.cpp
4> [170/412] Module.LauncherChunkInstaller.cpp
4> [171/412] Module.CoreUtility.cpp
4> [172/412] Module.ActorSequence.gen.cpp
4> [173/412] Module.AISupportModule.cpp
4> [174/412] Module.UdpMessaging.cpp
4> [175/412] Module.AndroidPermission.gen.cpp
4> [176/412] Module.SIOJson.cpp
4> [177/412] Module.Renderer.3_of_11.cpp
4> [178/412] Module.AndroidPermission.cpp
4> [179/412] Module.ArchVisCharacter.gen.cpp
4> [180/412] Module.CableComponent.gen.cpp
4> [181/412] Module.SocketIOClient.cpp
4> [182/412] Module.CustomMeshComponent.gen.cpp
4> [183/412] Module.CableComponent.cpp
4> [184/412] Module.ExampleDeviceProfileSelector.cpp
4> [185/412] Module.ImmediatePhysics.gen.cpp
4> [186/412] Module.CustomMeshComponent.cpp
4> [187/412] Module.OnlineSubsystemNull.cpp
4> [188/412] Module.TcpMessaging.gen.cpp
4> [189/412] Module.WmfMediaFactory.gen.cpp
4> [190/412] Module.LinuxDeviceProfileSelector.cpp
4> [191/412] Module.LPVRuntime.gen.cpp
4> [192/412] Module.Renderer.1_of_11.cpp
4> [193/412] Module.WmfMediaFactory.cpp
4> [194/412] Module.LPVRuntime.cpp
4> [195/412] Module.TcpMessaging.cpp
4> [196/412] Module.ImgMediaFactory.gen.cpp
4> [197/412] Module.ActorSequence.cpp
4> [198/412] Module.ImgMediaFactory.cpp
4> [199/412] Module.FacialAnimation.cpp
4> [200/412] Module.AvfMediaFactory.gen.cpp
4> [201/412] Module.LinearTimecode.gen.cpp
4> [202/412] Module.MediaCompositing.gen.cpp
4> [203/412] Module.AvfMediaFactory.cpp
4> [204/412] Module.ImgMedia.gen.cpp
4> [205/412] Module.ImmediatePhysics.cpp
4> [206/412] Module.LinearTimecode.cpp
4> [207/412] Module.MediaCompositing.cpp
4> [208/412] Module.FacialAnimation.gen.cpp
4> [209/412] Module.OnlineSubsystemUtils.cpp
4> [210/412] Module.CharacterAI.cpp
4> [211/412] Module.ImgMedia.cpp
4> [212/412] Module.BackChannel.cpp
4> [213/412] Module.DatasmithContent.gen.cpp
4> [214/412] Module.LocationServicesBPLibrary.cpp
4> [215/412] Module.EditableMesh.gen.2_of_2.cpp
4> [216/412] Module.EditableMesh.gen.1_of_2.cpp
4> [217/412] Module.DatasmithContent.cpp
4> [218/412] Module.GeometryCacheTracks.gen.cpp
4> [219/412] Module.AppleImageUtils.gen.cpp
4> [220/412] Module.GeometryCacheTracks.cpp
4> [221/412] Module.AppleVision.gen.cpp
4> [222/412] Module.LocationServicesBPLibrary.gen.cpp
4> [223/412] Module.GeometryCache.gen.cpp
4> [224/412] Module.AppleImageUtils.cpp
4> [225/412] Module.AppleVision.cpp
4> [226/412] Module.MobilePatchingUtils.gen.cpp
4> [227/412] Module.GeometryCache.cpp
4> [228/412] Module.ArchVisCharacter.cpp
4> [229/412] Module.SlateCore.gen.cpp
4> [230/412] Module.Slate.gen.cpp
4> [231/412] Module.AssetRegistry.gen.cpp
4> [232/412] Module.Renderer.2_of_11.cpp
4> [233/412] Module.MobilePatchingUtils.cpp
4> [234/412] Module.SlateReflector.gen.cpp
4> [235/412] Module.Launch.cpp
4> [236/412] Module.Slate.5_of_5.cpp
4> [237/412] Module.Messaging.cpp
4> [238/412] Module.SandboxFile.cpp
4> [239/412] Module.EngineSettings.gen.cpp
4> [240/412] Module.HeadMountedDisplay.gen.cpp
4> [241/412] Module.EngineSettings.cpp
4> [242/412] Module.Analytics.cpp
4> [243/412] Module.AssetRegistry.cpp
4> [244/412] Module.MSQS.gen.cpp
4> [245/412] Module.MSQS.cpp
4> [246/412] Module.EditableMesh.cpp
4> [247/412] Module.OnlineSubsystem.cpp
4> [248/412] Module.Slate.1_of_5.cpp
4> [249/412] Module.RenderCore.cpp
4> [250/412] Module.NullDrv.cpp
4> [251/412] Module.Networking.cpp
4> [252/412] Module.Slate.4_of_5.cpp
4> [253/412] Module.HeadMountedDisplay.cpp
4> [254/412] Module.InputCore.gen.cpp
4> [255/412] Module.Sockets.cpp
4> [256/412] Module.UtilityShaders.cpp
4> [257/412] Module.EditorStyle.cpp
4> [258/412] Module.Slate.3_of_5.cpp
4> [259/412] Module.ProceduralMeshComponent.gen.cpp
4> [260/412] Module.Slate.2_of_5.cpp
4> [261/412] Module.InputCore.cpp
4> [262/412] Module.PhysXVehicles.gen.cpp
4> [263/412] Module.ProceduralMeshComponent.cpp
4> [264/412] Module.SteamVR.gen.cpp
4> [265/412] Module.RHI.cpp
4> [266/412] Module.ShaderCore.cpp
4> [267/412] Module.SteamVRController.gen.cpp
4> [268/412] Module.SlateReflector.cpp
4> [269/412] MMOgame.cpp
4> [270/412] Module.PhysXVehicles.cpp
4> [271/412] Module.V8.gen.1_of_2.cpp
4>EXEC : error : exception handling was disabled in PCH file but is currently enabled
4>EXEC : error : definition of macro 'PLATFORM_EXCEPTIONS_DISABLED' differs between the precompiled header ('1') and the command line ('0')
4> 2 errors generated.
4> [272/412] Module.V8.gen.2_of_2.cpp
4>EXEC : error : exception handling was disabled in PCH file but is currently enabled
4>EXEC : error : definition of macro 'PLATFORM_EXCEPTIONS_DISABLED' differs between the precompiled header ('1') and the command line ('0')
4> 2 errors generated.
4> [273/412] MyClass.cpp
4> [274/412] Module.SteamVRController.cpp
4> [275/412] Module.JavascriptUMG.gen.1_of_2.cpp
4> In file included from C:/Users/michael/Desktop/ue420/Engine/Plugins/Unrealjs/Intermediate/Build/Linux/B4D820EA/MMOgameServer/Development/JavascriptUMG/Module.JavascriptUMG.gen.1_of_2.cpp:8:
4> In file included from C:\Users\michael\Desktop\ue420\Engine\Plugins\Unrealjs\Intermediate\Build\Linux\B4D820EA\MMOgameServer\Inc\JavascriptUMG\JavascriptMultiBox.gen.cpp:8:
4>C:/Users/michael/Desktop/ue420/Engine/Plugins/Unrealjs/Source\JavascriptUMG/JavascriptMultiBox.h(4,10): error : non-portable path to file '"Components/Widget.h"'; specified path differs in case from file name on disk [-Werror,-Wnonportable-include-path]
4> #include "Components/WIdget.h"
4> ^~~~~~~~~~~~~~~~~~~~~
4> "Components/Widget.h"
4> 1 error generated.
4> [276/412] Module.JavascriptHttp.cpp
4> [277/412] Module.LowEntryExtendedStandardLibrary.cpp
4> [278/412] Module.JavascriptUMG.gen.2_of_2.cpp
4> [279/412] Module.LowEntryExtendedStandardLibrary.gen.1_of_3.cpp
4> [280/412] Module.SlateCore.cpp
4> [281/412] Module.RuntimePhysXCooking.cpp
4> [282/412] Module.ApplicationCore.cpp
4> [283/412] Module.LowEntryExtendedStandardLibrary.gen.3_of_3.cpp
4> [284/412] Module.V8.cpp
4>EXEC : error : exception handling was disabled in PCH file but is currently enabled
4>EXEC : error : definition of macro 'PLATFORM_EXCEPTIONS_DISABLED' differs between the precompiled header ('1') and the command line ('0')
4> 2 errors generated.
4> [285/412] Module.SteamVR.cpp
4> [286/412] Module.LowEntryJson.gen.1_of_2.cpp
4> [287/412] Module.JavascriptUMG.cpp
4> In file included from C:/Users/michael/Desktop/ue420/Engine/Plugins/Unrealjs/Intermediate/Build/Linux/B4D820EA/MMOgameServer/Development/JavascriptUMG/Module.JavascriptUMG.cpp:5:
4> In file included from C:\Users\michael\Desktop\ue420\Engine\Plugins\Unrealjs\Source\JavascriptUMG\JavascriptInGameScene.cpp:3:
4>C:/Users/michael/Desktop/ue420/Engine/Source/Runtime/Engine/Public\SoundDefinitions.h(6,1): warning : Monolithic headers should not be used by this module. Please change it to explicitly include the headers it needs. [-W#pragma-messages]
4> MONOLITHIC_HEADER_BOILERPLATE()
4> ^
4> C:/Users/michael/Desktop/ue420/Engine/Source/Runtime/Core/Public\Misc/MonolithicHeaderBoilerplate.h(6,42): note: expanded from macro 'MONOLITHIC_HEADER_BOILERPLATE'
4> #define MONOLITHIC_HEADER_BOILERPLATE() COMPILE_WARNING("Monolithic headers should not be used by this module. Please change it to explicitly include the headers it needs.")
4> ^
4> C:/Users\michael\Desktop\ue420\Engine\Source\Runtime\Core\Public\HAL\Platform.h(608,29): note: expanded from macro 'COMPILE_WARNING'
4> #define COMPILE_WARNING(x) GCC_DIAGNOSTIC_HELPER(GCC warning x)
4> ^
4> C:/Users\michael\Desktop\ue420\Engine\Source\Runtime\Core\Public\HAL\Platform.h(607,35): note: expanded from macro 'GCC_DIAGNOSTIC_HELPER'
4> #define GCC_DIAGNOSTIC_HELPER(x) _Pragma(#x)
4> ^
4> <scratch space>(162,6): note: expanded from here
4> GCC warning "Monolithic headers should not be used by this module. Please change it to explicitly include the headers it needs."
4> ^
4> In file included from C:/Users/michael/Desktop/ue420/Engine/Plugins/Unrealjs/Intermediate/Build/Linux/B4D820EA/MMOgameServer/Development/JavascriptUMG/Module.JavascriptUMG.cpp:9:
4> In file included from C:\Users\michael\Desktop\ue420\Engine\Plugins\Unrealjs\Source\JavascriptUMG\JavascriptMultiBox.cpp:3:
4>C:\Users\michael\Desktop\ue420\Engine\Plugins\Unrealjs\Source\JavascriptUMG/JavascriptMultiBox.h(4,10): error : non-portable path to file '"Components/Widget.h"'; specified path differs in case from file name on disk [-Werror,-Wnonportable-include-path]
4> #include "Components/WIdget.h"
4> ^~~~~~~~~~~~~~~~~~~~~
4> "Components/Widget.h"
4> 1 warning and 1 error generated.
4> [288/412] Module.LowEntryExtendedStandardLibrary.gen.2_of_3.cpp
4> [289/412] Module.Json.cpp
4> [290/412] Module.LowEntryJson.gen.2_of_2.cpp
4> [291/412] Module.LowEntrySocketConnection.gen.cpp
4> [292/412] Module.Engine.gen.44_of_57.cpp
4> [293/412] Module.Engine.gen.42_of_57.cpp
4> [294/412] Module.Engine.gen.46_of_57.cpp
4> [295/412] Module.Engine.gen.40_of_57.cpp
4> [296/412] Module.Engine.gen.43_of_57.cpp
4> [297/412] Module.Engine.gen.39_of_57.cpp
4> [298/412] Module.LowEntryJson.cpp
4> [299/412] Module.Engine.gen.37_of_57.cpp
4> [300/412] Module.LowEntrySocketConnection.cpp
4> [301/412] Module.Engine.gen.38_of_57.cpp
4> [302/412] Module.Projects.cpp
4> [303/412] Module.Engine.gen.41_of_57.cpp
4> [304/412] Module.Engine.gen.54_of_57.cpp
4> [305/412] Module.Engine.gen.47_of_57.cpp
4> [306/412] Module.Engine.gen.50_of_57.cpp
4> [307/412] Module.Engine.gen.49_of_57.cpp
4> [308/412] Module.Engine.gen.51_of_57.cpp
4> [309/412] Module.Engine.gen.53_of_57.cpp
4> [310/412] Module.Engine.gen.57_of_57.cpp
4> [311/412] Module.Engine.gen.55_of_57.cpp
4> [312/412] Module.Engine.gen.52_of_57.cpp
4> [313/412] Module.Engine.gen.56_of_57.cpp
4> [314/412] Module.Engine.gen.48_of_57.cpp
4> [315/412] Module.Engine.gen.36_of_57.cpp
4> [316/412] Module.Engine.gen.35_of_57.cpp
4> [317/412] Module.Engine.gen.33_of_57.cpp
4> [318/412] Module.Engine.8_of_38.cpp
4> [319/412] Module.Engine.9_of_38.cpp
4> [320/412] Module.Engine.11_of_38.cpp
4> [321/412] Module.Engine.10_of_38.cpp
4> [322/412] Module.Engine.6_of_38.cpp
4> [323/412] Module.Engine.7_of_38.cpp
4> [324/412] Module.AppFramework.cpp
4> [325/412] Module.Engine.5_of_38.cpp
4> [326/412] Module.Engine.12_of_38.cpp
4> [327/412] Module.Engine.13_of_38.cpp
4> [328/412] Module.Engine.14_of_38.cpp
4> [329/412] Module.Engine.37_of_38.cpp
4> [330/412] Module.Engine.20_of_38.cpp
4> [331/412] Module.Engine.16_of_38.cpp
4> [332/412] Module.Engine.18_of_38.cpp
4> [333/412] Module.Engine.17_of_38.cpp
4> [334/412] Module.Engine.19_of_38.cpp
4> [335/412] Module.Engine.3_of_38.cpp
4> [336/412] Module.Engine.21_of_38.cpp
4> [337/412] Module.Engine.2_of_38.cpp
4> [338/412] Module.Engine.4_of_38.cpp
4> [339/412] Module.Engine.22_of_38.cpp
4> [340/412] Module.Engine.23_of_38.cpp
4> [341/412] Module.Engine.15_of_38.cpp
4> [342/412] Module.CoreUObject.5_of_6.cpp
4> [343/412] Module.CoreUObject.6_of_6.cpp
4> [344/412] Module.CoreUObject.3_of_6.cpp
4> [345/412] Module.CoreUObject.4_of_6.cpp
4> [346/412] Module.CoreUObject.2_of_6.cpp
4> [347/412] Module.Core.6_of_9.cpp
4> [348/412] Module.Core.3_of_9.cpp
4> [349/412] Module.Core.7_of_9.cpp
4> [350/412] Module.Core.5_of_9.cpp
4> [351/412] Module.Core.2_of_9.cpp
4> [352/412] Module.Core.1_of_9.cpp
4> [353/412] Module.Engine.gen.14_of_57.cpp
4> [354/412] Module.CoreUObject.1_of_6.cpp
4> [355/412] Module.Engine.gen.16_of_57.cpp
4> [356/412] Module.Core.8_of_9.cpp
4> [357/412] Module.Engine.gen.15_of_57.cpp
4> [358/412] Module.Core.4_of_9.cpp
4> [359/412] Module.Engine.gen.18_of_57.cpp
4> [360/412] Module.Engine.gen.19_of_57.cpp
4> [361/412] Module.Engine.gen.20_of_57.cpp
4> [362/412] Module.Engine.gen.17_of_57.cpp
4> [363/412] Module.Engine.25_of_38.cpp
4> [364/412] Module.Engine.gen.21_of_57.cpp
4> [365/412] Module.Engine.24_of_38.cpp
4> [366/412] Module.Engine.gen.23_of_57.cpp
4> [367/412] Module.Engine.gen.22_of_57.cpp
4> [368/412] Module.Engine.gen.24_of_57.cpp
4> [369/412] Module.Engine.gen.26_of_57.cpp
4> [370/412] Module.Engine.gen.27_of_57.cpp
4> [371/412] Module.Engine.gen.28_of_57.cpp
4> [372/412] Module.Engine.gen.29_of_57.cpp
4> [373/412] Module.Engine.gen.30_of_57.cpp
4> [374/412] Module.Engine.gen.25_of_57.cpp
4> [375/412] Module.Engine.gen.31_of_57.cpp
4> [376/412] Module.Engine.gen.32_of_57.cpp
4> [377/412] Module.Engine.26_of_38.cpp
4> [378/412] Module.Engine.27_of_38.cpp
4> [379/412] Module.Engine.1_of_38.cpp
4> [380/412] Module.Engine.gen.34_of_57.cpp
4> [381/412] Module.Engine.gen.13_of_57.cpp
4> [382/412] Module.Engine.gen.12_of_57.cpp
4> [383/412] Module.Engine.gen.10_of_57.cpp
4> [384/412] Module.Engine.gen.1_of_57.cpp
4> [385/412] Module.Engine.gen.2_of_57.cpp
4> [386/412] Module.Engine.gen.3_of_57.cpp
4> [387/412] Module.Engine.35_of_38.cpp
4> [388/412] Module.Engine.gen.4_of_57.cpp
4> [389/412] Module.Engine.gen.5_of_57.cpp
4> [390/412] Module.Engine.28_of_38.cpp
4> [391/412] Module.Engine.29_of_38.cpp
4> [392/412] Module.Engine.33_of_38.cpp
4> [393/412] Module.Engine.gen.7_of_57.cpp
4> [394/412] Module.Engine.gen.6_of_57.cpp
4> [395/412] Module.Engine.38_of_38.cpp
4> [396/412] Module.Engine.31_of_38.cpp
4> [397/412] Module.Engine.30_of_38.cpp
4> [398/412] Module.SynthBenchmark.cpp
4> [399/412] Module.EngineMessages.gen.cpp
4> [400/412] Module.Engine.gen.8_of_57.cpp
4> [401/412] Module.Engine.34_of_38.cpp
4> [402/412] Module.CoreUObject.gen.cpp
4> [403/412] Module.EditorStyle.gen.cpp
4> [404/412] Module.SourceControl.gen.cpp
4> [405/412] Module.Engine.gen.9_of_57.cpp
4> [406/412] Module.CinematicCamera.gen.cpp
4> [407/412] Module.Engine.gen.11_of_57.cpp
4> [408/412] Module.Engine.gen.45_of_57.cpp
4> [409/412] Module.Engine.32_of_38.cpp
4> [410/412] Module.Engine.36_of_38.cpp
4> [411/412] Module.Core.9_of_9.cpp
4>UnrealBuildTool : error : UBT ERROR: Failed to produce item: C:\Users\michael\Desktop\MMOgame\Binaries\Linux\MMOgameServer
4> (see ../Programs/UnrealBuildTool/Log.txt for full exception trace)
4>Total build time: 613.44 seconds (Parallel executor: 0.00 seconds)
4>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(49,5): error MSB3073: The command "C:\Users\michael\Desktop\ue420\Engine\Build\BatchFiles\Rebuild.bat MMOgameServer Linux Development "C:\Users\michael\Desktop\MMOgame\MMOgame.uproject" -WaitMutex -FromMsBuild" exited with code -1.
4>Done building project "MMOgame.vcxproj" -- FAILED.
========== Rebuild All: 3 succeeded, 1 failed, 0 skipped ==========