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Can't create new projects with Clang 4.0
Development
Programming & Scripting
C++
clang
,
unreal-engine
,
question
,
UE4
,
CPP
RCL
(Arciel Rekman)
May 12, 2017, 7:37pm
2
You need to change FNullSourceCodeAccessor::CanAccessSourceCode() in NullSourceCodeAccessor.cpp.
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