Hello.
I created a floating animation using a Control Rig, but
even when I set the movement mode to flying, the feet remain on the ground.
It floats when controlled with the Control Rig,
but I don’t understand why this is happening.
I’m creating it by modifying animation BP and TPS character BP,
but is there anything else I need to do?
I solved it myself!
By setting the Alpha value of the animation BP control rig
to 0.0 only when flying, the feet don’t touch the ground and the character floats.
I don’t know how this value affects the animation,
but for now, I think I can create the animation I want with this.