Can't create "Event BeginPlay" inside a widget blueprint

Hello,

I would like to create a map(widget), from which you can teleport yourself to some points of the map(buttons).

I’ve created a map and buttons, then clicked “Events” “On Clicked” on a button and already wanted to create my teleportation blueprints.

I need to cast my character first. Usually, before this map I casted it through BeginPlay Event.(as in #1) But now there is no “Event BeginPlay” in widget’s blueprints, but there is “Event Pre Construct”. Should I use “Event Pre Construct” (#2) instead of Event BeginPlay(#1) in the widget bluprint, for casting the character?

Thank you.
Alex

Event construct = Event Begin Play

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Thank you YUHBE3!