Can't create / compile BTTaskNode C++ class in 3 versions of UE4

I copied dependencies from a tutorial project that added 2 or 3 dependencies, I’m not sure which one exactly fixed the error, but here is the line of code I used:

PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay", "AIModule", "GameplayTasks" });

Its probably AIModule and GameplayTasks

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