can't create Character Movement component setter

Hi,

whenever i try to drag-Alt the character movement component to my eventgraph, Unreal Engine doesn’t put it as a setter, i can only put it as a getter, but i wanna change “Max Walk Speed” variable whenever left shift key is pressed.

Is this a bug ?

Thanks for help

Hello,
drag the character movement as a get and from it then drag the set max walk speed.

Merci à toi compatriote :slight_smile:

Thanks a lot it works, but they should fix this bug anyway

De rien, n’hésites pas à pm en cas de besoin ^^

In fact, this is not a bug, character movement is a collection and max walk speed is a variable of this collection. This is the same as, for example a material. You need to get the mesh to be able to drag a “set material” from it.