whenever i try to drag-Alt the character movement component to my eventgraph, Unreal Engine doesn’t put it as a setter, i can only put it as a getter, but i wanna change “Max Walk Speed” variable whenever left shift key is pressed.
In fact, this is not a bug, character movement is a collection and max walk speed is a variable of this collection. This is the same as, for example a material. You need to get the mesh to be able to drag a “set material” from it.