Hello everyone. Once i tried to create character class, i got log about mistake. I see character class in sl.file, but unreal engine doesn’t want to build it.
that’s the log. yeah, can’t properly read it and understand by myself.
Registered process D:\Program Files\Epic Games\UE_5.0\Engine\Binaries\Win64\UnrealEditor.exe (PID: 6684)
Loading module D:\UEStud\MyProject5\Binaries\Win64\UnrealEditor-MyProject5.dll (0.083 MB)
No PDB file found for module UnrealEditor-LiveCoding.dll. If this is a packaged build, make sure that debug files are being staged. Live coding will be disabled for this module.
Loaded 1 module(s) (0.000s, 5 translation units)
Live coding ready - Save changes and press Ctrl+Alt+F11 to re-compile code
Manual recompile triggered
---------- Creating patch ----------
Running D:\Program Files\Epic Games\UE_5.0\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.exe -Target=“MyProject5Editor Win64 Development -Project=”“D:/UEStud/MyProject5/MyProject5.uproject”“” -LiveCoding -LiveCodingModules=“D:/Program Files/Epic Games/UE_5.0/Engine/Intermediate/LiveCodingModules.txt” -LiveCodingManifest=“D:/Program Files/Epic Games/UE_5.0/Engine/Intermediate/LiveCoding.json” -WaitMutex -LiveCodingLimit=100
Quick restart disabled when re-instancing is enabled.
Log file: C:\Users\PC_MAG\AppData\Local\UnrealBuildTool\Log.txt
Creating makefile for MyProject5Editor (no existing makefile)
Parsing headers for MyProject5Editor
Running UnrealHeaderTool “D:\UEStud\MyProject5\MyProject5.uproject” “D:\UEStud\MyProject5\Intermediate\Build\Win64\MyProject5Editor\Development\MyProject5Editor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -abslog=“C:\Users\PC_MAG\AppData\Local\UnrealBuildTool\Log_UHT.txt” -installed
Reflection code generated for MyProject5Editor in 13,0983193 seconds
ERROR: Unhandled exception: Dependency file “D:\UEStud\MyProject5\Intermediate\Build\Win64\UnrealEditor\Development\MyProject5\MyProject5.cpp.json” version (“1.2”) is not supported version
Build failed.