Hey I cannot seem to create any C++ Projects and am not really sure why , The log is showing a bunch of Engine errors in which im not sure how to approach fixing , Ive tried different project types , A fresh install of Visual and Unreal and have made sure I am running the correct Versions of .net framework as via the documentation states , Here is my log , if anyone has any idea whats causing this it would be appriciated!
The project could not be compiled. Would you like to open it in Visual Studio?
Running C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe Development Win64 -Project=“C:/Users/harry/Documents/Unreal Projectsf/MyProject4/MyProject4.uproject” -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Log file: C:\Users\harry\AppData\Local\UnrealBuildTool\Log.txt
Creating makefile for MyProject4Editor (no existing makefile)
@progress push 5%
Parsing headers for MyProject4Editor
Running UnrealHeaderTool “C:\Users\harry\Documents\Unreal Projectsf\MyProject4\MyProject4.uproject” “C:\Users\harry\Documents\Unreal Projectsf\MyProject4\Intermediate\Build\Win64\MyProject4Editor\Development\MyProject4Editor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -abslog=“C:\Users\harry\AppData\Local\UnrealBuildTool\Log_UHT.txt” -installed
Reflection code generated for MyProject4Editor in 1.0398534 seconds
@progress pop
Building MyProject4Editor…
Using Visual Studio 2022 14.34.31937 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.34.31933) and Windows 10.0.22000.0 SDK (C:\Program Files (x86)\Windows Kits\10).
[Adaptive Build] Excluded from MyProject4 unity file: MyProject4.cpp, MyProject4GameModeBase.cpp
Determining max actions to execute in parallel (16 physical cores, 24 logical cores)
Executing up to 16 processes, one per physical core
Requested 1.5 GB free memory per action, 17.84 GB available: limiting max parallel actions to 11
Building 9 actions with 9 processes…
[1/9] Resource Default.rc2
[2/9] Compile SharedPCH.Engine.ShadowErrors.cpp
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\CoreNet.h(635): error C2487: ‘SerializeChecksum’: member of dll interface class may not be declared with dll interface
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\CoreNet.h(684): error C2487: ‘RPC_ResetLastFailedReason’: member of dll interface class may not be declared with dll interface
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\CoreNet.h(685): error C2487: ‘RPC_ValidateFailed’: member of dll interface class may not be declared with dll interface
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\CoreNet.h(686): error C2487: ‘RPC_GetLastFailedReason’: member of dll interface class may not be declared with dll interface
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(16): error C2071: ‘FNetBitWriter::LogScriptFrame’: illegal storage class
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(222): error C3254: ‘FNetBitWriter’: class contains explicit override ‘{ctor}’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(222): error C2838: ‘{ctor}’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(250): error C3254: ‘FNetBitWriter’: class contains explicit override ‘Read’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(250): error C2838: ‘Read’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(258): error C3254: ‘FNetBitWriter’: class contains explicit override ‘ReadInt’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(258): error C2838: ‘ReadInt’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(263): error C3254: ‘FNetBitWriter’: class contains explicit override ‘ReadObject’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(263): error C2838: ‘ReadObject’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(274): error C3254: ‘FNetBitWriter’: class contains explicit override ‘ReadProperty’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(274): error C2838: ‘ReadProperty’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(285): error C3254: ‘FNetBitWriter’: class contains explicit override ‘ReadPropertyUnchecked’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(285): error C2838: ‘ReadPropertyUnchecked’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(292): error C3254: ‘FNetBitWriter’: class contains explicit override ‘ReadFloat’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(292): error C2838: ‘ReadFloat’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(297): error C3254: ‘FNetBitWriter’: class contains explicit override ‘ReadDouble’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(297): error C2838: ‘ReadDouble’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(302): error C3254: ‘FNetBitWriter’: class contains explicit override ‘ReadWord’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(302): error C2838: ‘ReadWord’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(311): error C3254: ‘FNetBitWriter’: class contains explicit override ‘ReadCodeSkipCount’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(311): error C2838: ‘ReadCodeSkipCount’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(318): error C3254: ‘FNetBitWriter’: class contains explicit override ‘ReadVariableSize’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(318): error C2838: ‘ReadVariableSize’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(337): error C3254: ‘FNetBitWriter’: class contains explicit override ‘ReadName’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(337): error C2838: ‘ReadName’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(344): error C2487: ‘GInitRunaway’: member of dll interface class may not be declared with dll interface
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(346): error C3254: ‘FNetBitWriter’: class contains explicit override ‘StepAndCheckMostRecentProperty’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(346): error C2838: ‘StepAndCheckMostRecentProperty’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(358): error C3254: ‘FNetBitWriter’: class contains explicit override ‘StepCompiledIn’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(358): error C2838: ‘StepCompiledIn’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(363): error C3254: ‘FNetBitWriter’: class contains explicit override ‘StepCompiledIn’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(363): error C2838: ‘StepCompiledIn’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(380): error C3254: ‘FNetBitWriter’: class contains explicit override ‘StepCompiledInRef’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h(380): error C2838: ‘StepCompiledInRef’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\SortedMap.h(763): error C3412: ‘FNetBitWriter::THasTypeLayout<FNetBitWriter::TSortedMap<KeyType,ValueType,ArrayAllocator,SortPredicate>>’: cannot specialize template in current scope
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\SortedMap.h(763): error C3412: ‘FNetBitWriter::TStaticGetTypeLayoutHelper<FNetBitWriter::TSortedMap<KeyType,ValueType,ArrayAllocator,SortPredicate>>’: cannot specialize template in current scope
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\SortedMap.h(763): error C3412: ‘FNetBitWriter::TGetTypeLayoutHelper<FNetBitWriter::TSortedMap<KeyType,ValueType,ArrayAllocator,SortPredicate>>’: cannot specialize template in current scope
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\SortedMap.h(769): error C3412: ‘FNetBitWriter::TContainerTraits<FNetBitWriter::TSortedMap<KeyType,ValueType,ArrayAllocator,SortPredicate>>’: cannot specialize template in current scope
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Async\AsyncFileHandle.h(14): error C2071: ‘FNetBitWriter::StatPtr_STAT_AsyncFileMemory’: illegal storage class
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Async\AsyncFileHandle.h(15): error C2071: ‘FNetBitWriter::StatPtr_STAT_AsyncFileHandles’: illegal storage class
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Async\AsyncFileHandle.h(16): error C2071: ‘FNetBitWriter::StatPtr_STAT_AsyncFileRequests’: illegal storage class
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\PixelFormat.h(202): error C2804: binary ‘operator |=’ has too many parameters
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\PixelFormat.h(202): error C2333: ‘FNetBitWriter::operator |=’: error in function declaration; skipping function body
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\PixelFormat.h(202): error C2804: binary ‘operator &=’ has too many parameters
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\PixelFormat.h(202): error C2333: ‘FNetBitWriter::operator &=’: error in function declaration; skipping function body
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\PixelFormat.h(202): error C2804: binary ‘operator ^=’ has too many parameters
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\PixelFormat.h(202): error C2333: ‘FNetBitWriter::operator ^=’: error in function declaration; skipping function body
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\PixelFormat.h(202): error C2804: binary ‘operator |’ has too many parameters
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\PixelFormat.h(202): error C2333: ‘FNetBitWriter::operator |’: error in function declaration; skipping function body
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\PixelFormat.h(202): error C2804: binary ‘operator &’ has too many parameters
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\PixelFormat.h(202): error C2333: ‘FNetBitWriter::operator &’: error in function declaration; skipping function body
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\PixelFormat.h(202): error C2804: binary ‘operator ^’ has too many parameters
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\PixelFormat.h(202): error C2333: ‘FNetBitWriter::operator ^’: error in function declaration; skipping function body
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\PixelFormat.h(202): error C2808: unary ‘operator !’ has too many formal parameters
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\PixelFormat.h(202): error C2333: ‘FNetBitWriter::operator !’: error in function declaration; skipping function body
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\PixelFormat.h(202): error C2808: unary ‘operator ~’ has too many formal parameters
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\PixelFormat.h(202): error C2333: ‘FNetBitWriter::operator ~’: error in function declaration; skipping function body
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\Serialization\BulkDataCommon.h(88): error C2804: binary ‘operator <<’ has too many parameters
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\Serialization\BulkDataCommon.h(88): error C2333: ‘FNetBitWriter::operator <<’: error in function declaration; skipping function body
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\Serialization\BulkDataCommon.h(131): error C2059: syntax error: ‘namespace’
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\Serialization\BulkDataCommon.h(132): error C2334: unexpected token(s) preceding ‘{’; skipping apparent function body
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(55): error C2838: ‘Zero’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(94): error C3254: ‘FNetBitWriter’: class contains explicit override ‘{ctor}’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(94): error C2838: ‘{ctor}’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(99): error C3254: ‘FNetBitWriter’: class contains explicit override ‘{ctor}’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(99): error C2838: ‘{ctor}’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(105): error C3254: ‘FNetBitWriter’: class contains explicit override ‘{ctor}’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(105): error C2838: ‘{ctor}’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(111): error C3254: ‘FNetBitWriter’: class contains explicit override ‘{ctor}’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(111): error C2838: ‘{ctor}’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(117): error C3254: ‘FNetBitWriter’: class contains explicit override ‘FromView’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(117): error C2838: ‘FromView’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(126): error C3254: ‘FNetBitWriter’: class contains explicit override ‘IsZero’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(126): error C2838: ‘IsZero’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(141): error C2804: binary ‘operator ==’ has too many parameters
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(141): error C2333: ‘FNetBitWriter::operator ==’: error in function declaration; skipping function body
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(146): error C2804: binary ‘operator !=’ has too many parameters
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(146): error C2333: ‘FNetBitWriter::operator !=’: error in function declaration; skipping function body
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(151): error C2804: binary ‘operator <’ has too many parameters
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(151): error C2333: ‘FNetBitWriter::operator <’: error in function declaration; skipping function body
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(156): error C2804: binary ‘operator <<’ has too many parameters
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(156): error C2333: ‘FNetBitWriter::operator <<’: error in function declaration; skipping function body
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(168): error C2804: binary ‘operator <<’ has too many parameters
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(180): error C2487: ‘LexToString’: member of dll interface class may not be declared with dll interface
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\IO\IoHash.h(69): error C2838: ‘Zero’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\IO\IoHash.h(71): error C3254: ‘FNetBitWriter’: class contains explicit override ‘{ctor}’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\IO\IoHash.h(71): error C2838: ‘{ctor}’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\IO\IoHash.h(76): error C3254: ‘FNetBitWriter’: class contains explicit override ‘{ctor}’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\IO\IoHash.h(76): error C2838: ‘{ctor}’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\IO\IoHash.h(82): error C3254: ‘FNetBitWriter’: class contains explicit override ‘{ctor}’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\IO\IoHash.h(82): error C2838: ‘{ctor}’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\IO\IoHash.h(82): error C2535: ‘FNetBitWriter::FNetBitWriter(const FAnsiStringView)’: member function already defined or declared
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(99): note: see declaration of ‘FNetBitWriter::FNetBitWriter’
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\IO\IoHash.h(88): error C3254: ‘FNetBitWriter’: class contains explicit override ‘{ctor}’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\IO\IoHash.h(88): error C2838: ‘{ctor}’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\IO\IoHash.h(88): error C2535: ‘FNetBitWriter::FNetBitWriter(const FWideStringView)’: member function already defined or declared
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Hash\Blake3.h(105): note: see declaration of ‘FNetBitWriter::FNetBitWriter’
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\IO\IoHash.h(94): error C3254: ‘FNetBitWriter’: class contains explicit override ‘{ctor}’ but does not derive from an interface that contains the function declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\IO\IoHash.h(94): error C2838: ‘{ctor}’: illegal qualified name in member declaration
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\IO\IoHash.h(95): fatal error C1003: error count exceeds 100; stopping compilation