can't cook content (package) in ue 5.2 source (automation tool failed to build)

so in my computer i have two versions of ue , one is ue5.2.1 launcher version and ue5.2.1 source build .

in launcher version i can package my game normaly , but in source build i can’t cook the content (i am using the same sdk and ndk … and same project settings ) i can even package empty project , it says automation tools fail
here what it shows


then when i click on package :

and this the error in the output log

so after searching in forums i tried to build the automation tool through ue source .sln file and here what it shows in VS output log

and the error list is bellow

i hope you guys understood my problem , and i’am sorry for my english :melting_face:

edit : my projects are bp only

i have only 30GB storage left in my disk can it be the fail problem ?

You have explanation to what is wrong right there. Just read it, use google.

i tried everything i found but nothing worker for me

Have you tried reinstalling android SDK in visual studio installer?

idk what was was the problem ,

but i fixed it by downloading the source version again . and VS code 2022 with .net 3.1 because i heard that the source version need this .net version , like he said in this video https://www.youtube.com/watch?v=8xJRr6Yr_LU&list=LL&index=6
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