I have 2 player controlled humanoid characters. One that moves (parent) and one that throws projectiles (child) while sitting on the parents’s shoulders. When I play them separately, they work perfectly fine but if I add the child to the parent’s socket, the child gets stuck in it’s ABP idle state and the inputs aren’t taken.
I’ve literally spent about 40 hours trying to find the answer to this and I can’t find an answer anywhere. It can’t be this hard.
Please help?