Hi Folks,
I’m trying to create a VR zombie game following this tutorial:
The linked image shows the Blueprint setup for how the zombies spawn in each wave. The problem I have is that while I’m running the project I can play it in the editor and it works fine, but then if I close the project, when I reopen it I get the following compiler error:
‘Can’t connect pins Return Value and New Item : Pawn Object Reference is not compatible with Base Zombie Object Reference (by ref).’
The thing is, if I break the ‘return value’ and the ‘active zombie’ links, and then reattach them, starting with the ‘return value’, then everything compiles smoothly and I can run the game again. What’s going on here, and how can I fix this?