Hey forum!
Been following this tutorial from Zenva to make an interactable object system, haven’t changed anything besides making the ability to E into interaction dependent on Begin Overlap rather than hovering your cursor (making a 2D top-down game), and everything goes completely ok for me up until 16:56 where I have to drag off my Get Current Interactable and get the Begin Interaction so that it’s target is Interactable
When dragging off Get Current Interactable, Begin Interaction doesn’t appear
I’ve got it in the blueprint through disabling context sensitive but obv it still doesn’t want to connect to my get variable
I tried doing it through Current Interactable > (Object Reference) Cast To Interactable > (Target) Begin Interaction
Then I tried Current Interactable > (Target) Child Actor > (Object Reference) Cast To Interactable > (Target) Begin Interaction
None of these have worked, help needed!
And I’m a total newbie with Unreal, so don’t pull anything crazy on me! I’m 99.9% sure this is just a simple solution that I haven’t found

Get variable won’t connect to target child actor*
Get variable won’t connect to Begin Interaction*