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Cant connect dedicated server

Hi, guys !
I’ve been trying to run dedicated server from this tutorial
https://youtube.com/watch?v=zSA8zUo8oCg
So, server runs and when i’m trying to connect it from editor (open console, type in “open 127.0.0.1:7777”) it shows message:

LogHandshake: SendChallengeResponse. Timestamp: 80406.687500, Cookie: 063150079250083067018244168149033017208169018081168202158207
LogNet:Warning: Network Failure: PendingNetDriver[OutdatedClient]: The match you are trying to join is running an incompatible version of the game. Please try upgrading your game version.
LogNet: NetworkFailure: OutdatedClient, Error: ‘The match you are trying to join is running an incompatible version of the game. Please try upgrading your game version.’
LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:7777, Name: IpConnection_0, Driver: PendingNetDriver IpNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, Channels: 2, Time: 2016.09.14-15.10.39
LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:7777,

Although the server runs with “-log” option it shows nothing when i’m trying to connect to it in described way. So, guys, can u help me ?

are the client and server built with same code? if you built the server made any changes and built the client this can happen.

“from editor” may be your issue.

Not sure if you can go from PIE to dedicated server that isn’t run by editor.

We do all of our testing on a dedicated server on another machine. We have never been able to connect to that server from the PIE, either in a window or as a standalone game. Only a separately run client will connect for us.

Has anyone been able to do this?