Can't compile

The project failed to compile with this version of the engine. Build output is as follows:

Running C:/Program Files/Epic Games/4.7/Engine/Binaries/DotNET/UnrealBuildTool.exe test Development Win64 -project=“D:/unreal projects/test/test.uproject” -rocket -editorrecompile -progress
Parsing headers for testEditor
Reflection code generated for testEditor
Performing 8 actions (4 in parallel)
[2/8] Resource ModuleVersionResource.rc.inl
[3/8] Resource test.rc
PCH.test.test.h.cpp
D:\unreal projects\test\Source\test\Resources\Windows\test.rc(8) : fatal error RC1015: cannot open include file ‘windows.h’.

C:\Program Files\Epic Games\4.7\Engine\Source\Runtime\Core\Resources\Windows\ModuleVersionResource.rc.inl(3) : fatal error RC1015: cannot open include file ‘windows.h’.

C:\Program Files\Epic Games\4.7\Engine\Source\Runtime\Core\Public\HAL\PlatformIncludes.h(5) : fatal error C1083: Cannot open include file: ‘new’: No such file or directory
-------- End Detailed Actions Stats -----------------------------------------------------------
ERROR: UBT ERROR: Failed to produce item: D:\unreal projects\test\Binaries\Win64\UE4Editor-test.dll
Cumulative action seconds (4 processors): 0.00 building projects, 0.32 compiling, 0.00 creating app bundles, 0.00 generating debug info, 0.00 linking, 0.00 other
UBT execution time: 7.66 seconds