Here is the error I get after changing the 4.26.2 project to 5.0.3 and compiling in Visual Studio 2019.
Build started...
1>------ Build started: Project: WarOfDragnorox, Configuration: Development_Editor x64 ------
1>Using bundled DotNet SDK
1>Log file: E:\Programs\Epic Games\UE5Source\Engine\Programs\UnrealBuildTool\Log.txt
1>Building WarOfDragnoroxEditor and ShaderCompileWorker...
1>Using Visual Studio 2019 14.29.30146 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10).
1>[Adaptive Build] Excluded from PythonScriptPluginPreload unity file: PythonScriptPluginPreload.cpp
1>[Adaptive Build] Excluded from AISupportModule unity file: AISupportModule.cpp
1>[Adaptive Build] Excluded from ControlRigSplineEditor unity file: ControlRigSplineEditorModule.cpp
1>[Adaptive Build] Excluded from SignificanceManager unity file: SignificanceManager.cpp
1>[Adaptive Build] Excluded from PixWinPlugin unity file: PixWinPluginModule.cpp
1>[Adaptive Build] Excluded from CryptoKeysOpenSSL unity file: CryptoKeysOpenSSL.cpp
1>[Adaptive Build] Excluded from CharacterAI unity file: CharacterAIModule.cpp
1>[Adaptive Build] Excluded from InterchangeEditor unity file: InterchangeEditorModule.cpp
1>[Adaptive Build] Excluded from OpenImageDenoise unity file: Plugin.cpp
1>[Adaptive Build] Excluded from PlatformCrypto unity file: PlatformCrypto.cpp
1>[Adaptive Build] Excluded from PlatformCryptoTypes unity file: PlatformCryptoTypes.cpp
1>[Adaptive Build] Excluded from OpenExrWrapper unity file: OpenExrWrapper.cpp
1>[Adaptive Build] Excluded from OnlineBase unity file: OnlineBaseModule.cpp
1>[Adaptive Build] Excluded from OnlineServicesInterface unity file: Auth.cpp, Connectivity.cpp, Lobbies.cpp, OnlineError.cpp, OnlineServices.cpp, OnlineServicesDelegates.cpp, OnlineServicesInterfaceModule.cpp, OnlineServicesRegistry.cpp, Privileges.cpp
1>[Adaptive Build] Excluded from OnlineServicesCommon unity file: AuthCommon.cpp, ConnectivityCommon.cpp, ExternalUICommon.cpp, FriendsCommon.cpp, LobbiesCommon.cpp, LobbiesCommonTests.cpp, LobbiesCommonTypes.cpp, OnlineAsyncOpCache.cpp, OnlineServicesCommon.cpp, OnlineSyntaxTests.cpp, PresenceCommon.cpp, PrivilegesCommon.cpp, OnlineServicesCommonModule.cpp
1>[Adaptive Build] Excluded from LauncherChunkInstaller unity file: LauncherChunkInstaller.cpp
1>[Adaptive Build] Excluded from ActorLayerUtilities unity file: ActorLayerUtilities.cpp
1>[Adaptive Build] Excluded from AppleImageUtilsBlueprintSupport unity file: AppleImageUtilsBlueprintSupport.cpp
1>[Adaptive Build] Excluded from ExampleDeviceProfileSelector unity file: ExampleDeviceProfileSelectorModule.cpp
1>[Adaptive Build] Excluded from RuntimePhysXCooking unity file: RuntimePhysXCooking.cpp
1>[Adaptive Build] Excluded from WebMMediaFactory unity file: WebMMediaFactoryModule.cpp
1>[Adaptive Build] Excluded from WindowsDeviceProfileSelector unity file: WindowsDeviceProfileSelectorModule.cpp
1>[Adaptive Build] Excluded from XGEController unity file: XGEControllerModule.cpp
1>[Adaptive Build] Excluded from BuildSettings unity file: BuildSettings.cpp
1>[Adaptive Build] Excluded from NetCommon unity file: NetCommonModule.cpp
1>[Adaptive Build] Excluded from ImageCore unity file: ImageCore.cpp
1>[Adaptive Build] Excluded from TextureFormat unity file: TextureFormatManagerModule.cpp
1>[Adaptive Build] Excluded from EngineSettings unity file: EngineSettingsModule.cpp
1>[Adaptive Build] Excluded from WorkspaceMenuStructure unity file: WorkspaceMenuStructureModule.cpp
1>[Adaptive Build] Excluded from SessionMessages unity file: SessionMessagesModule.cpp
1>[Adaptive Build] Excluded from UnrealEdMessages unity file: UnrealEdMessagesModule.cpp
1>[Adaptive Build] Excluded from RSA unity file: RSA.cpp
1>[Adaptive Build] Excluded from ChaosCore unity file: ChaosCoreModule.cpp
1>[Adaptive Build] Excluded from RawMesh unity file: RawMesh.cpp
1>[Adaptive Build] Excluded from MeshDescriptionOperations unity file: MeshDescriptionOperations.cpp
1>[Adaptive Build] Excluded from ScriptDisassembler unity file: ScriptDisassembler.cpp
1>[Adaptive Build] Excluded from HotReload unity file: HotReload.cpp
1>[Adaptive Build] Excluded from MeshBoneReduction unity file: MeshBoneReduction.cpp
1>[Adaptive Build] Excluded from MeshReductionInterface unity file: MeshReductionManagerModule.cpp
1>[Adaptive Build] Excluded from BinkAudioDecoder unity file: BinkAudioInfo.cpp
1>[Adaptive Build] Excluded from EngineMessages unity file: EngineMessagesModule.cpp
1>[Adaptive Build] Excluded from MovieSceneCaptureDialog unity file: MovieSceneCaptureDialogModule.cpp
1>[Adaptive Build] Excluded from AutomationMessages unity file: AutomationMessagesModule.cpp
1>[Adaptive Build] Excluded from NewLevelDialog unity file: NewLevelDialogModule.cpp
1>[Adaptive Build] Excluded from MoviePlayerProxy unity file: MoviePlayerProxy.cpp
1>[Adaptive Build] Excluded from SkeletalMeshUtilitiesCommon unity file: LODUtilities.cpp
1>[Adaptive Build] Excluded from NetworkReplayStreaming unity file: NetworkReplayStreaming.cpp
1>[Adaptive Build] Excluded from AnimationWidgets unity file: AnimationWidgetsModule.cpp
1>[Adaptive Build] Excluded from AudioSettingsEditor unity file: TargetPlatformAudioCustomization.cpp
1>[Adaptive Build] Excluded from GeometryProcessingInterfaces unity file: GeometryProcessingInterfacesModule.cpp
1>[Adaptive Build] Excluded from ProfilerMessages unity file: ProfilerMessagesModule.cpp
1>[Adaptive Build] Excluded from MeshUtilitiesEngine unity file: MeshUtilitiesEngine.cpp
1>[Adaptive Build] Excluded from UATHelper unity file: UATHelperModule.cpp
1>[Adaptive Build] Excluded from ShaderPreprocessor unity file: ShaderPreprocessor.cpp
1>[Adaptive Build] Excluded from TextureCompressor unity file: TextureCompressorModule.cpp
1>[Adaptive Build] Excluded from TextureBuild unity file: TextureBuildFunction.cpp
1>[Adaptive Build] Excluded from TextureFormatIntelISPCTexComp unity file: TextureFormatIntelISPCTexComp.cpp
1>[Adaptive Build] Excluded from TextureFormatDXT unity file: TextureFormatDXT.cpp
1>[Adaptive Build] Excluded from TextureFormatUncompressed unity file: TextureFormatUncompressed.cpp
1>[Adaptive Build] Excluded from AudioFormatADPCM unity file: AudioFormatADPCM.cpp
1>[Adaptive Build] Excluded from AudioFormatOgg unity file: AudioFormatOgg.cpp
1>[Adaptive Build] Excluded from AudioFormatOpus unity file: AudioFormatOpus.cpp
1>[Adaptive Build] Excluded from AudioFormatBink unity file: AudioFormatBink.cpp
1>[Adaptive Build] Excluded from TextureFormatASTC unity file: TextureFormatASTC.cpp
1>[Adaptive Build] Excluded from TextureFormatETC2 unity file: TextureFormatETC2.cpp
1>[Adaptive Build] Excluded from IESFile unity file: IESLoader.cpp
1>[Adaptive Build] Excluded from PIEPreviewDeviceSpecification unity file: PIEPreviewDeviceSpecification.cpp
1>[Adaptive Build] Excluded from SandboxFile unity file: IPlatformFileSandboxWrapper.cpp
1>[Adaptive Build] Excluded from EditorSettingsViewer unity file: EditorSettingsViewerModule.cpp
1>[Adaptive Build] Excluded from ProjectSettingsViewer unity file: ProjectSettingsViewerModule.cpp
1>[Adaptive Build] Excluded from ViewportSnapping unity file: ViewportSnappingModule.cpp
1>[Adaptive Build] Excluded from MessagingCommon unity file: MessagingCommonModule.cpp
1>[Adaptive Build] Excluded from PortalMessages unity file: PortalMessagesModule.cpp
1>[Adaptive Build] Excluded from AndroidDeviceDetection unity file: AndroidDeviceDetectionModule.cpp
1>[Adaptive Build] Excluded from CrunchCompression unity file: CrunchCompression.cpp
1>[Adaptive Build] Excluded from ReliabilityHandlerComponent unity file: ReliabilityHandlerComponent.cpp
1>[Adaptive Build] Excluded from StreamingPauseRendering unity file: StreamingPauseRendering.cpp
1>[Adaptive Build] Excluded from WindowsPlatformEditor unity file: WindowsPlatformEditorModule.cpp
1>[Adaptive Build] Excluded from NullNetworkReplayStreaming unity file: NullNetworkReplayStreaming.cpp
1>[Adaptive Build] Excluded from LocalFileNetworkReplayStreaming unity file: LocalFileNetworkReplayStreaming.cpp
1>[Adaptive Build] Excluded from HttpNetworkReplayStreaming unity file: HttpNetworkReplayStreaming.cpp
1>[Adaptive Build] Excluded from Advertising unity file: Advertising.cpp
1>[Adaptive Build] Excluded from StreamingFile unity file: StreamingNetworkPlatformFile.cpp
1>[Adaptive Build] Excluded from CEF3Utils unity file: CEF3Utils.cpp
1>[Adaptive Build] Excluded from InputDevice unity file: InputDeviceModule.cpp
1>[Adaptive Build] Excluded from PhysXCooking unity file: PhysXCooking.cpp
1>Determining max actions to execute in parallel (6 physical cores, 12 logical cores)
1> Executing up to 6 processes, one per physical core
1> Requested 1.5 GB free memory per action, 4.27 GB available: limiting max parallel actions to 2
1>Building 2 actions with 2 processes...
1>[1/2] Link UnrealEditor-WarOfDragnorox.dll
1> Creating library E:\OneDrive\WarOfDragnorox\Intermediate\Build\Win64\UnrealEditor\Development\WarOfDragnorox\UnrealEditor-WarOfDragnorox.suppressed.lib and object E:\OneDrive\WarOfDragnorox\Intermediate\Build\Win64\UnrealEditor\Development\WarOfDragnorox\UnrealEditor-WarOfDragnorox.suppressed.exp
1>Module.WarOfDragnorox.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __cdecl FGuidReferences::~FGuidReferences(void)" (__imp_??1FGuidReferences@@QEAA@XZ) referenced in function "public: void __cdecl TSparseArray<class TSetElement<struct TTuple<int,class FGuidReferences> >,class TSparseArrayAllocator<class TSizedDefaultAllocator<32>,class FDefaultBitArrayAllocator> >::Empty(int)" (?Empty@?$TSparseArray@V?$TSetElement@U?$TTuple@HVFGuidReferences@@@@@@V?$TSparseArrayAllocator@V?$TSizedDefaultAllocator@$0CA@@@VFDefaultBitArrayAllocator@@@@@@QEAAXH@Z)
1>Module.WarOfDragnorox.gen.2_of_4.cpp.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __cdecl FGuidReferences::~FGuidReferences(void)" (__imp_??1FGuidReferences@@QEAA@XZ)
1>Module.WarOfDragnorox.gen.3_of_4.cpp.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __cdecl FGuidReferences::~FGuidReferences(void)" (__imp_??1FGuidReferences@@QEAA@XZ)
1>Module.WarOfDragnorox.gen.4_of_4.cpp.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __cdecl FGuidReferences::~FGuidReferences(void)" (__imp_??1FGuidReferences@@QEAA@XZ)
1>Module.WarOfDragnorox.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) void __cdecl UEPushModelPrivate::MarkPropertyDirty(int,int)" (__imp_?MarkPropertyDirty@UEPushModelPrivate@@YAXHH@Z) referenced in function "public: void __cdecl FFastArraySerializer::MarkArrayDirty(void)" (?MarkArrayDirty@FFastArraySerializer@@QEAAXXZ)
1>Module.WarOfDragnorox.gen.2_of_4.cpp.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) void __cdecl UEPushModelPrivate::MarkPropertyDirty(int,int)" (__imp_?MarkPropertyDirty@UEPushModelPrivate@@YAXHH@Z)
1>Module.WarOfDragnorox.cpp.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) struct FLogCategoryLogNetFastTArray LogNetFastTArray" (__imp_?LogNetFastTArray@@3UFLogCategoryLogNetFastTArray@@A)
1>Module.WarOfDragnorox.gen.2_of_4.cpp.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) struct FLogCategoryLogNetFastTArray LogNetFastTArray" (__imp_?LogNetFastTArray@@3UFLogCategoryLogNetFastTArray@@A)
1>Module.WarOfDragnorox.gen.3_of_4.cpp.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) struct FLogCategoryLogNetFastTArray LogNetFastTArray" (__imp_?LogNetFastTArray@@3UFLogCategoryLogNetFastTArray@@A)
1>Module.WarOfDragnorox.gen.2_of_4.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __cdecl FGuidReferences::FGuidReferences(class FGuidReferences const &)" (__imp_??0FGuidReferences@@QEAA@AEBV0@@Z) referenced in function "public: class TSet<struct TTuple<int,class FGuidReferences>,struct TDefaultMapHashableKeyFuncs<int,class FGuidReferences,0>,class FDefaultSetAllocator> & __cdecl TSet<struct TTuple<int,class FGuidReferences>,struct TDefaultMapHashableKeyFuncs<int,class FGuidReferences,0>,class FDefaultSetAllocator>::operator=(class TSet<struct TTuple<int,class FGuidReferences>,struct TDefaultMapHashableKeyFuncs<int,class FGuidReferences,0>,class FDefaultSetAllocator> const &)" (??4?$TSet@U?$TTuple@HVFGuidReferences@@@@U?$TDefaultMapHashableKeyFuncs@HVFGuidReferences@@$0A@@@VFDefaultSetAllocator@@@@QEAAAEAV0@AEBV0@@Z)
1>Module.WarOfDragnorox.gen.2_of_4.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) class UScriptStruct * __cdecl Z_Construct_UScriptStruct_FFastArraySerializerItem(void)" (__imp_?Z_Construct_UScriptStruct_FFastArraySerializerItem@@YAPEAVUScriptStruct@@XZ) referenced in function "void __cdecl `dynamic initializer for 'public: static struct UECodeGen_Private::FStructParams const Z_Construct_UScriptStruct_FInventoryItem_Statics::ReturnStructParams''(void)" (??__E?ReturnStructParams@Z_Construct_UScriptStruct_FInventoryItem_Statics@@2UFStructParams@UECodeGen_Private@@B@@YAXXZ)
1>Module.WarOfDragnorox.gen.2_of_4.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) class UScriptStruct * __cdecl Z_Construct_UScriptStruct_FFastArraySerializer(void)" (__imp_?Z_Construct_UScriptStruct_FFastArraySerializer@@YAPEAVUScriptStruct@@XZ) referenced in function "void __cdecl `dynamic initializer for 'public: static struct UECodeGen_Private::FStructParams const Z_Construct_UScriptStruct_FInventoryArray_Statics::ReturnStructParams''(void)" (??__E?ReturnStructParams@Z_Construct_UScriptStruct_FInventoryArray_Statics@@2UFStructParams@UECodeGen_Private@@B@@YAXXZ)
1>Module.WarOfDragnorox.gen.2_of_4.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) struct FThreadSafeStaticStat<struct FStat_STAT_NetSerializeFastArray> StatPtr_STAT_NetSerializeFastArray" (__imp_?StatPtr_STAT_NetSerializeFastArray@@3U?$FThreadSafeStaticStat@UFStat_STAT_NetSerializeFastArray@@@@A) referenced in function "public: static bool __cdecl FFastArraySerializer::FastArrayDeltaSerialize<struct FInventoryItem,struct FInventoryArray>(class TArray<struct FInventoryItem,class TSizedDefaultAllocator<32> > &,struct FNetDeltaSerializeInfo &,struct FInventoryArray &)" (??$FastArrayDeltaSerialize@UFInventoryItem@@UFInventoryArray@@@FFastArraySerializer@@SA_NAEAV?$TArray@UFInventoryItem@@V?$TSizedDefaultAllocator@$0CA@@@@@AEAUFNetDeltaSerializeInfo@@AEAUFInventoryArray@@@Z)
1>Module.WarOfDragnorox.gen.2_of_4.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) struct FThreadSafeStaticStat<struct FStat_STAT_NetSerializeFastArray_BuildMap> StatPtr_STAT_NetSerializeFastArray_BuildMap" (__imp_?StatPtr_STAT_NetSerializeFastArray_BuildMap@@3U?$FThreadSafeStaticStat@UFStat_STAT_NetSerializeFastArray_BuildMap@@@@A) referenced in function "public: void __cdecl FFastArraySerializer::TFastArraySerializeHelper<struct FInventoryItem,struct FInventoryArray>::ConditionalRebuildItemMap(void)" (?ConditionalRebuildItemMap@?$TFastArraySerializeHelper@UFInventoryItem@@UFInventoryArray@@@FFastArraySerializer@@QEAAXXZ)
1>Module.WarOfDragnorox.gen.2_of_4.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) struct FThreadSafeStaticStat<struct FStat_STAT_NetSerializeFastArray_DeltaStruct> StatPtr_STAT_NetSerializeFastArray_DeltaStruct" (__imp_?StatPtr_STAT_NetSerializeFastArray_DeltaStruct@@3U?$FThreadSafeStaticStat@UFStat_STAT_NetSerializeFastArray_DeltaStruct@@@@A) referenced in function "private: static bool __cdecl FFastArraySerializer::FastArrayDeltaSerialize_DeltaSerializeStructs<struct FInventoryItem,struct FInventoryArray>(class TArray<struct FInventoryItem,class TSizedDefaultAllocator<32> > &,struct FNetDeltaSerializeInfo &,struct FInventoryArray &)" (??$FastArrayDeltaSerialize_DeltaSerializeStructs@UFInventoryItem@@UFInventoryArray@@@FFastArraySerializer@@CA_NAEAV?$TArray@UFInventoryItem@@V?$TSizedDefaultAllocator@$0CA@@@@@AEAUFNetDeltaSerializeInfo@@AEAUFInventoryArray@@@Z)
1>Module.WarOfDragnorox.gen.2_of_4.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) class TAutoConsoleVariable<int> CVarNetEnableDetailedScopeCounters" (__imp_?CVarNetEnableDetailedScopeCounters@@3V?$TAutoConsoleVariable@H@@A) referenced in function "public: static bool __cdecl FFastArraySerializer::FastArrayDeltaSerialize<struct FInventoryItem,struct FInventoryArray>(class TArray<struct FInventoryItem,class TSizedDefaultAllocator<32> > &,struct FNetDeltaSerializeInfo &,struct FInventoryArray &)" (??$FastArrayDeltaSerialize@UFInventoryItem@@UFInventoryArray@@@FFastArraySerializer@@SA_NAEAV?$TArray@UFInventoryItem@@V?$TSizedDefaultAllocator@$0CA@@@@@AEAUFNetDeltaSerializeInfo@@AEAUFInventoryArray@@@Z)
1>Module.WarOfDragnorox.gen.2_of_4.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) private: static int FFastArraySerializer::MaxNumberOfAllowedChangesPerUpdate" (__imp_?MaxNumberOfAllowedChangesPerUpdate@FFastArraySerializer@@0HA) referenced in function "public: bool __cdecl FFastArraySerializer::TFastArraySerializeHelper<struct FInventoryItem,struct FInventoryArray>::ReadDeltaHeader(struct FFastArraySerializer::FFastArraySerializerHeader &)const " (?ReadDeltaHeader@?$TFastArraySerializeHelper@UFInventoryItem@@UFInventoryArray@@@FFastArraySerializer@@QEBA_NAEAUFFastArraySerializerHeader@2@@Z)
1>Module.WarOfDragnorox.gen.2_of_4.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) private: static int FFastArraySerializer::MaxNumberOfAllowedDeletionsPerUpdate" (__imp_?MaxNumberOfAllowedDeletionsPerUpdate@FFastArraySerializer@@0HA) referenced in function "public: bool __cdecl FFastArraySerializer::TFastArraySerializeHelper<struct FInventoryItem,struct FInventoryArray>::ReadDeltaHeader(struct FFastArraySerializer::FFastArraySerializerHeader &)const " (?ReadDeltaHeader@?$TFastArraySerializeHelper@UFInventoryItem@@UFInventoryArray@@@FFastArraySerializer@@QEBA_NAEAUFFastArraySerializerHeader@2@@Z)
1>E:\OneDrive\WarOfDragnorox\Binaries\Win64\UnrealEditor-WarOfDragnorox.dll : fatal error LNK1120: 12 unresolved externals
1>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets(45,5): error MSB3073: The command ""E:\Programs\Epic Games\UE5Source\Engine\Build\BatchFiles\Build.bat" -Target="WarOfDragnoroxEditor Win64 Development -Project=\"E:\OneDrive\WarOfDragnorox\WarOfDragnorox.uproject\"" -Target="ShaderCompileWorker Win64 Development -Quiet" -WaitMutex -FromMsBuild" exited with code 6.
1>Done building project "WarOfDragnorox.vcxproj" -- FAILED.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Here is my build file.
// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
public class WarOfDragnorox : ModuleRules
{
public WarOfDragnorox(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "RenderCore", "Engine", "InputCore", "PhysicsCore", "GameplayAbilities", "GameplayTags", "GameplayTasks", "NavigationSystem", "SurfaceFootstepSystem" });
PrivateDependencyModuleNames.AddRange(new string[] { "Http", "Json", "JsonUtilities", "ReplicationGraph" });
// Uncomment if you are using Slate UI
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
// Uncomment if you are using online features
// PrivateDependencyModuleNames.Add("OnlineSubsystem");
// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
}
}
I have also done the following:
- Deleted Binaries, Intermediate, Saved, DefaultEngine.ini and DefaultEditor.ini
- Built from Source, Tried Epic Launcher Engine Migration
- Probably 100 other things I can’t think of…
Anyway, I could REALLY use the help. I have no clue what’s going on. Thank you very much for your help and time.