<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
<WindowsPlatform>
<Compiler>VisualStudio2022</Compiler>
<CompilerVersion>14.30.30705</CompilerVersion>
</WindowsPlatform>
</Configuration>
Compiler versions:
• 14.29.30133: MSVC v142 - VS 2019 C++ v14.29-16.11
• 14.30.30705: MSVC v143 - VS 2022 C++ v14.30-17.0
• 14.31.31103: MSVC v143 - VS 2022 C++ v14.31-17.1
Make sure you install a correct compiler.
Here you go @shotty46290
Edit: So it’s not simple, you may also get a Patch error so delete your intermediate folder in your project (and if you’re using any plugin delete the intermediate folder from it too).
Then generate visual studio files.
You’ll only be able to fix the patch error if you launch a project using “run without debugger” in visual studio. That should help
Credit:
@MattG_ZeroFill Thread_1
@SandeepKumarP Thread_2
@dkjb63411 Thread_3