Can't compile code in the editor

I can’t compile code in the editor. I’m just doing minor changes like changing the text in AddOnScreenDebugMessage.
When I compile in VS 2013 there are no errors.

Compilation Log:
Info Parsing headers for TestSideScroller2
Info Code generation finished for TestSideScroller2 and took 2,587
Info Powerup.cpp
Error C:*\Powerup.cpp(3) : error C2220: warning treated as error - no ‘object’ file generated
Error C:*
\Powerup.cpp(3) : warning C4652: compiler option ‘C++ Exception Handling Unwinding’ inconsistent with precompiled header; current command-line option will override that defined in the precompiled header
Info -------- End Detailed Actions Stats -----------------------------------------------------------
Info ERROR: UBT ERROR: Failed to produce item: C:***\Binaries\Win64\UE4Editor-TestSideScroller2-37.dll
Error Cumulative action seconds (8 processors) : 0,00 building projects, 0,20 compiling, 0,00 creating app bundles, 0,00 generating debug info, 0,00 linking, 0,00 other
Info UBT execution time: 5,76 seconds

There is no error in code. As I said it compiles in VS without a problem.

I’m not sure if Unreal Launcher was open. It has to be?

No they weren’t. But I have rebuilt a whole solution and now it works. :smiley:

If you are correct in saying that you were only making minor changes (no extra functions or anything) then it will be an issue with your code. I found that compiling with the editor doesn’t give as good error information compared to the VS output/error log. When you close the editor and compile, then re-run and play in the editor, have your changes been kept at all?