Can't compile BP anymore in levels used

Hey Sean, that worked great upgrading to 4.4 and I saw a lot of stuff in the release notes about circular dependencies so that may have fixed it. It compiles and isn’t throwing any errors at the moment but I’ll keep my eyes on it. In the meantime, I have another post in the Blueprint forums and I wanted to know if you take a look at that. I should’ve set it up as a Bug but I have a Blueprint Pawn that is running code from old nodes that no longer exist or at least it appears so, can you or someone else help out on that as well?

Thanks again buddy and glad to see the rate of improvements/fixes aren’t letting up as well!