First i want to apologize for my bad English
Hi, since Yesterday i can’t compile any C++ Code in Ue4. Same Problem within Visual Studio. Worse, Everytime I try the .dll of the Project gets broken and as you can imagine rebuilding from Source is “tricky” in the current Situation.
Also can’t create new C++ Projects couse they can’t Compile.
Fresh install of Ue4 and VS doesn’t changed anything.
I Get the Following Warning Message after Ue4 failed to Compile:
The project could not be compiled. Would you like to open it in Visual Studio?
**Running D:/Programme/Epic Games/4.8/Engine/Binaries/DotNET/UnrealBuildTool.exe Tempora Development Win64 -project=“D:/Users/User/Documents/Unreal Projects/Tempora/Tempora.uproject” -rocket -editorrecompile -progress -noubtmakefiles
InitD3DDevice
Parsing headers for TemporaEditor
Reflection code generated for TemporaEditor
Performing 7 actions (4 in parallel)
[3/7] Resource PCLaunch.rc
[2/7] Resource ModuleVersionResource.rc.inl
PCH.Tempora.h.cpp
Tempora.cpp
TemporaGameMode.cpp
Tempora.generated.cpp
[7/7] Link UE4Editor-Tempora.dll
LINK : fatal error LNK1181: Eingabedatei “ws2_32.lib” kann nicht ge?ffnet werden.
-------- End Detailed Actions Stats -----------------------------------------------------------
ERROR: UBT ERROR: Failed to produce item: D:\Users\User\Documents\Unreal Projects\Tempora\Binaries\Win64\UE4Editor-Tempora.dll
Total build time: 49,87 seconds
**
Any idea’s what could be the Matter?