Hello there,
Recently I stumbled upon an issue that’s been driving me mad for 2 days. I am running version 5.3 and all worked fine with my project. I suddenly decided that I need a new C++ class. I made one from the editor, just like I’ve done many times in this project and after creating it, suddenly it can’t compile anymore with the following errors:
Apparently the project is suddenly struggling to find default engine classes. When I delete this new class that I create, it compiles normally. I thought that there is something wrong with the class that I’m deriving from (AEnemy) so I decided to derive from AActor. It didn’t have problems when I first tried it but the second try resulted in the very same issue. I am in a state where I just can’t add any more classes. This problem occurred to the same project before 2 weeks with the following scenario: Code compiled successfully with no errors or warnings but LIVECODING broke, I couldn’t link blueprint nodes so I had to build project from visual studio manually. I started building and this issue occurred out of nowhere, leaving me with no options but to restore earlier version of the project… I couldn’t compile it and therefore open it. I tried 100 times to delete intermediate folders and regenerate files manually - no success. I tried making an entirely new project and copying all code and blueprint nodes on it - no success. What could be causing this, I really can’t do anything anymore and I’m feeling desperate. I still haven’t tried to reinstall the engine, but this is the next thing to do, however, I want to hear more opinions before doing this because I somehow feel this won’t fix it. Thanks in advance.