Can't Close/Hide WIDGET!!

After I open my inventory which also shows the cursor and stops player Input,I no longer can close the Inventory, I DO HAVE IT SET TO GAME AND UI MODE so it should work and IT DID work before something broke.
Inside - Character_BP
(Character Inventory posted by iNiKKo | blueprintUE | PasteBin For Unreal Engine)
Inside - The Widget
(Widget BP posted by iNiKKo | blueprintUE | PasteBin For Unreal Engine)

If you’ve disabled input, how can I press ‘I’ again to close the inventory?..

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Before something broke this worked, Input mode is set to game and UI it should still let me use keys and UI and then Disable input disables movement.
anyway if i am wrong then feel free to help me out , what should i change or how can i fix it …

Remove this for now

image

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Widget posted by iNiKKo | blueprintUE | PasteBin For Unreal Engine

This is how it looks like, this fixes the Show & Hide Widget BUT the character can move and mouse also moves the camera, i know about Disable movement Node but there is no Enable Movement Node.

I don’t think there’s a simple answer to this. What I did in the end, was adjust the code in the character, so when I set a bool, the character can’t move anything.

Another way, is to pause and unpause the game ( you have to unpause from the widget )

image

Another, is the unpossess the player and re-possess

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With this i managed to Stop character movement and look input BUT
now i have another issue and that is the Crouch / Jump button still work,
i think i have a work around with booleans but if you know better way let me know.

Unpossess will do it…

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I can’t Pause the game as I need it to be Realtime,
The Possession would be nice but without the player camera I can’t drop items so would also not work,

okay this is how if fixed it
Part 1
(Working Hide & Show Widget ( part 1 ) posted by iNiKKo | blueprintUE | PasteBin For Unreal Engine)
Part 2
(Working Hide & Show Widget ( part 2 ) posted by iNiKKo | blueprintUE | PasteBin For Unreal Engine)
Part 3
(Working Hide & Show Widget ( part 3 ) posted by iNiKKo | blueprintUE | PasteBin For Unreal Engine)

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