Update:
Alright after some further testing I seemed to narrowed down WHAT is causing this to happen, however, not really sure WHY.
First off, it’s not because of the tree going to sleep (at least I’m pretty sure not). So I’m enabling and disabling physics on the simpleTreeShaft (no other components). If I have ANYTHING parented TO the simpleTreeShaft, I can NOT click on the tree after it’s done growing.
If nothing is parented to the simpleTreeShaft I CAN click on the tree after it’s done growing. So uhhhh, honestly, this doesn’t really make sense to me. Anybody have any thoughts?
The only thing I can think of is that I’m scaling the tree by just using SetWorldTransform on ONLY the simpleTreeShaft. But still, doesn’t really make sense as to why I wouldn’t be able to click on a tree after scaling it: