Hi. I have a huge problem after updating engine to version 4.14. When I press “play” in editor, I can click all buttons, but only if I don’t click on background first. If I click on background, I can’t click any button.
If I build game and run exe without editor, I can’t click buttons even if I don’t click on backgroud.
Thank you, it fixed problem! But now I have another one. If I open a widget during gameplay via button (e.g. E), I can’t close this widget with buttons. I have to set “set input mode UI and game”, but then mouse is flickering when I click somewhere. I tried overriding “OnKeyDown” with widget, but it’s not working.
I see I have next problem. I can’t select many widgets during editing and assets in content browser. I can do it only with CTRL (not with mouse), but it’s not comfortable.
The 4.14 just went out so it’s hard to know if you’re not just facing unstability issues. You should head back to 4.13.1 or 4.12.5 if you would like to dive deeper into the learning process and less into the debugging one.