So I’m pretty new to UE5 and everything on my project is going smoothly so far (making a Pac-Man Versus game). I have an actor blueprint that changes its static mesh based on an enumeration, and while that works completely fine, I have the slightly annoying issue of not being able to change the color of one of the enumerations in particular. Basically, I can change the color of every other mesh EXCEPT the Shape_Plane from the UE5 starter content. Here’s screenshots of what I mean:
Here you can see that the pyramid color is grey and it shows up that way in the viewport.
Here you can see that the floor color is yellow, but it shows up as white in the viewport.
Any insight would be appreciated! In case you need to see the BPs of my actor class, I have provided screenshots below: