Hi!
I’m using Unreal Engine 5.2.1.
I have a mesh with a material instance as its material:
The material:
I’m trying to set a vector parameter with this code:
But the cast never works.
What am I doing wrong?
Thanks!
You have to make it a dynamic material first. That’s different from a material/material instance- it has to be done at runtime.
Here’s a video going over them: