Can't call custom event from blueprint class

I have two blueprint actors, blueprint A has a variable reference to B in form of an object variable. I can access B’s custom event inside A this way, but if I change the variable reference to a class I can’t.

If I’d want to do this, how should I do it?

Also, if anyone knows why this is a limitation that’d be interesting to know.


Hi ,

In the details pane of the variable you created, go to the bottom in the “Default Value” section and make sure that your value is not set to none.

Excellent, thanks! I guess you’re only picking a variable type for the pins but the actual class doesn’t get set unless you do that… works now anyway!