UATHelper: Packaging (Android (ASTC)): LogInit: Display: LogCook: Error: Failed to cook /Game/Blueprints/Player/VRControls/BP_MotionController for platform Android_ASTC. It imports class /Script/SteamVR.SteamVRChaperoneComponent, which is in a module that is not available on the platform.
I am receiving the above error when building for Android_ASTC for an oculus quest 2 build.
I got this package from the default MotionController blueprint from the VR templates, and I tried building it on 4.26 and it worked fine, but not now.