Can't Bind "Tool Tip Widget" on Root UMG Widget

  1. Create a new UMG blueprint and openits editor
  2. Select the root node “NewWidgetBlueprint” in the Hierarchy (above the Canvas Panel)
  3. Click on Bind next to “Tool Tip Widget” in the Details panel and select “Create Binding”
  4. Your new binding function will appear under “Functions”
  5. Observe how the “Detail” window disappeared at this point
  6. Select the root node again
  7. Observe how the “Tool Tip Widget” is not bound

Expected behavior: “Tool Tip Widget” functin should be bound

Hey Kulmanseidl,

In ue4 4.26, they deleted the bind function. (For the root.)

Suppose you want a Tooltip that covers your full window. I would suggest putting it in the Canvas window right under the root.

I tested it in 4.26 and can confirm it is fixed there