Cant attach a skeletal mesh to another skeletal mesh

Summary

As seen in this page (Skeletal Mesh Sockets in Unreal Engine | Unreal Engine 5.5 Documentation | Epic Developer Community), it is possible in UE. Not in UEFN though, setting is missing.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

Import two skeletal meshes
Create a BP
Have one skeletal mesh attached to the head socket of another

Expected Result

SM can be attached to the head socket

Observed Result

Setting is not there

Platform(s)

PC

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