Can't adjust Media Audio (Aka Video's Audio) via Set Volume Multiplier or a Sound Class on Android

On PC the MediaSound Component’s Audio Class or Set Volume Multiplier doesn’t work for Android on Mobile. The same BP code has no issue working on PC.

Is this a known limitation/bug?

The issue exists on both 4.26 and 4.27.

EDIT: Probably related to this won’t fix bug here.

But if Unreal can play the video with the Android Media Player, why can’t they make calls to the media player to adjust volume?

If you or anyone else needs help with this, this is expected behavior, what you have to use instead is off of the media player use a “set native volume” node.