On PC the MediaSound Component’s Audio Class or Set Volume Multiplier doesn’t work for Android on Mobile. The same BP code has no issue working on PC.
Is this a known limitation/bug?
The issue exists on both 4.26 and 4.27.
EDIT: Probably related to this won’t fix bug here.
But if Unreal can play the video with the Android Media Player, why can’t they make calls to the media player to adjust volume?