Thank u L.F.A!
U made me think in other directions and I also got some very precise directions from a user named ScoobyDoo over at Unreal Slackers
I shouldn’t use Datatables at all. They are unreliable in plugins.
The correct way of doing it is this:
create a new .ini file in a new folder in your plugin directory named:
Config/Tags/PluginTags.ini
(the name can be of your choosing)
Then in the .ini file you start filling out your tags like this:
[/Script/GameplayTags.GameplayTagsList]
GameplayTagList=(Tag=“MyPlugin.Tag.A”,DevComment=“This tag do A stuff”)
GameplayTagList=(Tag=“MyPlugin.Tag.B”,DevComment=“This tag do B stuff”)
Thats it!