Can't add arbitrary weapon to FN via UEFN. Please fix.

I tried adding a weapon that I know is in the game’s files (as revealed by the third party software called FModel), by using its internal name (the name that starts with WID) to place it in an item spawner. This works to add it to the spawner, but when I then try to start a game session to actually try it in-game, it makes my level fail validation. The Fortnite game session won’t even start as long as that weapon is in the item spawner in my level. Why? Just because a weapon isn’t yet officially added in the Creative 1.0 Weapons tab, or the Creative 2.0 (UEFN) Weapons folder, doesn’t mean that I should be unable to test it in my level. As long as the weapon is available in the game’s files, I should be able to test it. I’ve always wanted to experiment with actually using prototype weapons and such stuff in Fortnite Creative mode (as well as add weapons that have already been in Battle Royale, but have yet to be added officially in Creative mode).

And isn’t that the point of UEFN? I thought the entire purpose of UEFN was to give the developer far more control over their level design than the normal Creative mode does. Obviously if a weapon hasn’t been tested for compatibility in Creative Mode by an Epic employee, it could have bugs, but I should still be allowed to test it in my level. It seems that UEFN isn’t living up to its entire purpose for existence (giving level developers extreme control over their level design), because it isn’t giving me nearly as much control over my level as I should have. It really seems that UEFN is just a more advanced looking interface with the same capabilities as the original Creative mode. The moment I try to do something in UEFN that can’t also be done in the original Creative mode, it won’t let me do it.

Thank you for your report! We would like to look into this further, would you be able to submit a bug report using the form available here: Fortnite Creative

I just went to the bug reporting link you posted. It gives me a 404 error. Either Epic Games doesn’t want to hear anymore bug reports from the community, or they’ve moved that bug reporting form to a different URL. If it’s just at a different URL, please update your link. Thanks.

@Ben321 Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums? Posts with this feature are connected directly into our development team so we can quickly get to them!
For more information, such as how to get the reference ID, please check out the article here: Using the Creative and UEFN Bug Reporting Form

The place where I would be posting the new issue is (based on where you told me to post it) the same place I’ve already posted it, right here in this forum. Please take another look at my actual bug report and let me know when, or even if, it will be fixed.