I can’t seem to add an actor to an actor reference array in UE5. It works in UE 4.27. I create a variable in the level blueprint, make it an actor > object reference. Then make it an array. Then compile and add array elements. Each comes with a pull down list that lists objects in the level. When I try to select one (player starts in this case) nothing happens. In UE 4.27, it works fine.
Is this a UE5 bug? Or has something changed in the API?