helo there, as the title says i am having a bit of trouble accessing variables across blueprints, its becoming a reall problem as i have read a lot fo topics and watched a lot of videos and im not finding the solution. here is a picture of my blueprint so far.
its a pokemon remake i am making to improve my knowledge with ue4
the variable (struct) i am trying to acces is stored in another umg (battle interface) and i want to get it on herer. as you can see on the left i have already referenced it but with no success
thanks in advance!