I’ve installed UE4 4.25 on my Linux Mint and started it. It works fine and all that but I can not accept android sdk license agreement. When I click accepts it just goes away like nothing happened.
It logs this to console, nothing else:
LogSlate: Window 'Android SDK License' being destroyed
I have my android sdk and ndk installed and set here:
I’m having the same problem, though I installed the Android sdk to the default directories. I also did as suggested above, and installed google play licensing library and rebooted, but UE still doesn’t allow me to agree to the SDK lic.
I’m having the same problem. However, I installed everything in the default directories. I tried installing the suggested google play licensing library, but I still cannot accept the Lic.
Ok, thank you. Please disregard. My fault. I always install all my engines (from the launcher) with the same options. I always check Android, but somehow, this one had it unchecked. But your comment made me double check, so thanks! Life would be much easier for me if I were a smarter person;)