Hello Community,
I am really new to Linux and Unreal Engine but I thought it is never to late… Ubuntu 20.04 is running in WSL2 on Windows 10.
I have followed the documention (Linux Quick Start | Unreal Engine Documentation) and got the the last step! Unfortunetly, I do get this message:
[2021.03.12-06.46.34:704] 0]LogInit: Warning: Could not initialize SDL: X11 not available
[2021.03.12-06.46.34:704] 0]LogInit: - Physical RAM available (not considering process quota): 25 GB (25594 MB, 26208420 KB, 26837422080 bytes)
[2021.03.12-06.46.34:704] 0]LogInit: - VirtualMemoryAllocator pools will grow at scale 1.4
[2021.03.12-06.46.34:704] 0]LogInit: - MemoryRangeDecommit() will be a no-op (re-run with -vmapoolevict to change)
[2021.03.12-06.46.34:728] 0]LogInit: Physics initialised using underlying interface: PhysX
[2021.03.12-06.46.34:748] 0]LogInit: Using OS detected language (en-US-POSIX).
[2021.03.12-06.46.34:748] 0]LogInit: Using OS detected locale (en-US-POSIX).
[2021.03.12-06.46.34:749] 0]LogTextLocalizationManager: No specific localization for 'en-US-POSIX' exists, so the 'en' localization will be used.
[2021.03.12-06.46.34:898] 0]LogInit: Initializing SDL.
[2021.03.12-06.46.34:902] 0]LogInit: Warning: Could not initialize SDL: X11 not available
[2021.03.12-06.46.34:902] 0]LogInit: Warning: FLinuxSplashState::InitSplashResources() : InitSDL() failed, there will be no splash.
[2021.03.12-06.46.34:902] 0]LogInit: Initializing SDL.
[2021.03.12-06.46.34:906] 0]LogInit: Warning: Could not initialize SDL: X11 not available
[2021.03.12-06.46.34:906] 0]LogInit: Error: FLinuxApplication::CreateLinuxApplication() : InitSDL() failed, cannot create application instance.
[2021.03.12-06.46.34:906] 0]LogCore: FUnixPlatformMisc::RequestExit(bForce=true, ReturnCode=1)
[2021.03.12-06.46.34:906] 0]LogCore: FUnixPlatformMisc::RequestExit(1)
I did install the latest release of lib sdl with
sudo apt-get install -y libsdl2-2.0-0
But it did not work… What do I do wrong??
Many thanks in advance!