Cannot select spline control points or segements

I think this thread was erroneously marked resolved. I was able to get the spline deleted. As after I redid the map I had this happen again. I was about to go crazy, but instead I troubleshot until I came up with a workaround to get the map to open again.

  • Open the map on it’s own. (not from the main tiled level that your world composer is set to)
  • Right click LandscapeProxy in the World Outliner and select Duplicate.
  • You will probably get a warning that your are about to copy a bunch of stuff. Select OK.
  • Wait for the engine to duplicate the proxy (this can take sometime depending on the complexity of your landscape) When it’s finished you will get a bunch of overlap errors, ignore them and close the map checker dialog box.
  • From the World Outliner select the original LandscapeProxy and delete it. This will remove the erroneous splines but also and valid splines as well :frowning: But at least you’ll be able to open up your map from the streamable levels again.

I put together a little video outlining the issue, the fix, and also asking for clarification from Epic on how to property handle these. I suspect it’s due to something with having the splines placed in the streaming levels.

[Here’s the link to the video.][2]

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