Cannot rotate y axis on viewport camera

I am running UE4 on MacOs, and I am unable to control Y rotation in the editor viewport.

Holding primary/left click and dragging up and down causes me to move forward and backward, while moving from side to side controls X rotation.

Holding right/secondary click and dragging causes the viewport to pan up/down/left/right, rather than rotating.

I have reset the viewport controls to default, but I can’t find a way to make right click drag control rotation, so that I can use wasd + qe to control the camera like how every tutorial I have found says is used by default.

For anyone searching for the answer to this today, the solution is to use the right mouse button to view up & down. Left mouse is to view left & right. Hope this helps!