I have already check and uncheck use controller rotation yaw in class default but still failed
I have already check and uncheck lock rotation in character mesh but still failed. How to rotate my character then?
What do you mean with failed? No rotation at all?
Take the first one. Print string the rotator value after the AddActorLocalRotation. What happens? What’s the Rotationpersecond value? When you defined the inputaxis input, did you set a value for it?
Yes no rotation at all. the print string result is P=0.0000 Y=15.00000 =0.000000. Rotationpersecond value is 15.0
I set the value of inputaxis input which is 5