When I get to the part of placing a stored blueprint macro library I cannot find it when I search. I tried making it all the different classes including matching the “animInstance” class that I’m placing it in.
Ok so I had to create my library with the base class ‘object’ and now it’s ok…
it seems buggy though. My first attempt included creating the macro library and macro, then rename my library and macro. The macro didn’t show up elsewhere, so I created the macro library but renamed it first and it then showed up.