Hi, I am following this tutorial to create an npc that will wander around. I believe the issue is that the blackboard doesn’t receive the updated value of PatrolLocation. Here is my blueprint:
and here is the tutorial’s blueprint:
I think my issue is that I cannot set the Default Value of the PatrolLocation variable. Clicking None does nothing.
The result in the behaviour tree is PatrolLocation being invalid.
I am at a loss, please help.