Ok so I have a project that I have just updated a project to 4.5 and I updated the Substance plugin to the 4.5 version as well. So with the new shadow model I’m happy with the way it looks enough and I want to Pack it up and play it on my testing machine. “Better Video Card”. So when I try to pack it up everything is all rainbows and unicorns. When I launch the resulting build however. I get this:
So after some searching I found this thread:
It says :
So I do as it says and go into my project and select:
File>Add code to project.
Select Empty class then Create. IT does some stuff then asks if I want to open Visual Studio. I select yes,
Visual studio Opens with the new class in the editor. I select save all and then close visual studio.
Back in the Editor I then select Package>windows>windows 64
that fails saying that moduel MyProject is not compiled or canot befound.
so I go back to the file menu and “hey wasnt there a compile command here before?” select open visual studio.
So it opens and I right click on MyProject and select build
That runs for a sec and I get :
Error 1 error LNK1104: cannot open file 'C:\Users\username\Documents\Unreal Projects\MyProject\Plugins\Substance\Binaries\Win64\UE4Editor-SubstanceCore.dll' C:\Users\username\Documents\Unreal Projects\MyProject\Intermediate\ProjectFiles\LINK MyProject Error 2 error : Failed to produce item: C:\Users\username\Documents\Unreal Projects\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\Plugins\Dynamic\UE4Editor-SubstanceCore.exp C:\Users\username\Documents\Unreal Projects\MyProject\Intermediate\ProjectFiles\ERROR MyProject
I checked the path and the files does exist right where it says it does.
So what gives? Please help I need to get something to show to my boss today and I cant do it unless I get this sorted out.