Hi guys,
I’m having some trouble packaging a MMO-Style game that has a client and a server element. I believe I’ve followed all of the correct steps, but receive the following error message (alongside the following log file):
ERROR: Command failed (Result:5): D:\Blakes_Game\UE (Source Built)\Engine\Binaries\DotNET\UnrealBuildTool.exe CleanThirdPersonClient Win64 Test -Project=D:\Main\CleanThirdPerson.uproject D:\Main\CleanThirdPerson.uproject -NoUBTMakefiles -remoteini=“D:\Main” -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: ‘UnrealBuildTool-2018.06.27-07.40.51.txt’
[BuildToolLog][2]
[UATLog][3]
I:
- Am using the source-compiled UE4
release branch - Am using the
UnrealFrontend application with
specific recommended cook settings - Have installed MS Visio 2017 (15.7.4)
community edition with the following:- The 3 main windows workloads
(Universal Windows Platform
Development, .NET, C++) - The Game
Development with C++ Workload - Windows
8.1SDK Component - Unreal Engine Installer Component
- The 3 main windows workloads
Any/all help would be really appreciated I’m still a bit new to UE4 so if you could give me a easy-to-understand answer that would be awesome!
I would also really appreciate it if someone could show me how I could diagnose this sort of issue myself; where should I look in the log for the issue and what should I google/search for
Thanks in advanced for any/all help!
Blake