Hi everyone,
I’m trying to package my project for macOS, but I’ve run into a version compatibility issue.
My setup:
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Unreal Engine: UE5
-
macOS: Tahoe
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Xcode installed: 26.2
When I try to package the project, UE throws errors saying that the compatible SDK is 15–16.4.
So I downloaded Xcode 16.2, but macOS refuses to open it and shows this message:
“In order to use Xcode you need to update to the latest version. The version of Xcode installed on this Mac is not compatible with macOS Tahoe.”
So I’m stuck between:
-
New Xcode that UE doesn’t support
-
Older Xcode that macOS won’t run
Has anyone encountered this situation?
Is there any workaround besides downgrading macOS or using another machine?
Thanks!