I cannot package my game for windows 64 bit
Here is the log:
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(931705686) SRandInit(931705686).
LogInit: Read version file with build ID '3944462'
LogInit: Overriding engine version to CL 4033788, compatible CL 3944462
LogInit: Registered custom module enumerator with build ID '3944462'
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.271880
LogD3D11RHI: Aftermath initialized
LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ''
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3944462).
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleARKit
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Plugin shader directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
LogPluginManager: Mapping shader source directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogStreaming: Display: Took 3.349s to configure plugins.
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: WinSock: I am LAPTOP-I4JV21EB (192.168.56.1:0)
LogInit: Build: ++UE4+Release-4.19-CL-4033788
LogInit: Engine Version: 4.19.2-4033788+++UE4+Release-4.19
LogInit: Compatible Engine Version: 4.19.0-3944462+++UE4+Release-4.19
LogInit: Net CL: 3944462
LogDevObjectVersion: Number of dev versions registered: 18
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogInit: Compiled (64-bit): Apr 27 2018 02:06:57
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.19
LogInit: Command Line:
LogInit: Base Directory: D:/EpicApps/UE_4.19/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogStreaming: Display: Took 0.001s to delete old logs.
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EEnvQueryParam! Old: /Script/AIModule.EAIParamType, New: /Script/AIModule.EnvQueryTypes:EAIParamType
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageActor! Old: /Script/Foliage.ProceduralFoliageVolume, New: ProceduralFoliageVolume
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliage! Old: /Script/Foliage.ProceduralFoliageSpawner, New: ProceduralFoliageSpawner
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_SaveCachedPose! Old: /Script/Engine.AnimNode_SaveCachedPose, New: /Script/AnimGraphRuntime.AnimNode_SaveCachedPose
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimationNode_TwoWayBlend! Old: /Script/AnimGraphRuntime.AnimNode_TwoWayBlend, New: /Script/AnimGraphRuntime.AnimationNode_TwoWayBlend
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for MovieSceneShotSection! Old: /Script/MovieSceneTracks.MovieSceneCameraCutSection, New: /Script/MovieSceneTracks.MovieSceneShotSection
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EPhysicsType! Old: EPhysicsType, New: /Script/Engine.BodySetupEnums:EPhysicsType
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageTypeData! Old: /Script/Foliage.FoliageTypeObject, New: FoliageTypeObject
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_BlendSpace! Old: /Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer, New: AnimNode_BlendSpacePlayer
LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleSim! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for MovementComp_Vehicle! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for Vehicle! Old: WheeledVehicle, New: /Script/PhysXVehicles.WheeledVehicle
LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent! Old: WheeledVehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent4W! Old: WheeledVehicleMovementComponent4W, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent4W
LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for AnimNode_WheelHandler! Old: /Script/AnimGraphRuntime.AnimNode_WheelHandler, New: /Script/PhysXVehicles.AnimNode_WheelHandler
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: LAPTOP-I4JV21EB
LogInit: User: Alial
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =2.742190 MHz
LogMemory: Memory total: Physical=16.0GB (16GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 276.49 MB used, 276.49 MB peak
LogMemory: Process Virtual Memory: 275.98 MB used, 275.98 MB peak
LogMemory: Physical Memory: 3129.97 MB used, 13212.70 MB free, 16342.67 MB total
LogMemory: Virtual Memory: 656.62 MB used, 13212.70 MB free, 134217728.00 MB total
LogInit: Using OS detected language (en-US).
LogInit: Using OS detected locale (en-US).
LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
LogStreaming: Display: Took 0.930s to EndInitTextLocalization.
LogInit: Setting process to per monitor DPI aware
LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1070' (Feature Level 11_0)
LogD3D11RHI: 8081/0/8171 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
LogD3D11RHI: 0/0/8171 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x1be1 (for the marketing name, search the web for "GPU Device Id")
LogWindows: EnumDisplayDevices:
LogWindows: 0. 'NVIDIA GeForce GTX 1070' (P:1 D:1)
LogWindows: 1. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
LogWindows: 2. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
LogWindows: 3. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
LogWindows: DebugString: FoundDriverCount:4
LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1070
LogD3D11RHI: Driver Version: 398.36 (internal:24.21.13.9836, unified:398.36)
LogD3D11RHI: Driver Date: 6-24-2018
LogRHI: Texture pool is 5656 MB (70% of 8081 MB)
LogD3D11RHI: [Aftermath] Aftermath enabled and primed
LogD3D11RHI: [Aftermath] Aftermath enabled and primed
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../Unreal Projects/Physics Playground 4.19/Intermediate/Shaders/WorkingDirectory/1212/).
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Alial/AppData/Local/Temp/UnrealShaderWorkingDir/962334CF4AE1C18CF0727AB06E742EF9/'.
LogTemp: Display: Loaded TP AllDesktopTargetPlatform
LogTemp: Display: Loaded TP MacClientTargetPlatform
LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
LogTemp: Display: Loaded TP MacServerTargetPlatform
LogTemp: Display: Loaded TP MacTargetPlatform
LogTemp: Display: Loaded TP WindowsClientTargetPlatform
LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp: Display: Loaded TP WindowsServerTargetPlatform
LogTemp: Display: Loaded TP WindowsTargetPlatform
LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
LogTemp: Display: Loaded TP Android_ATCTargetPlatform
LogTemp: Display: Loaded TP Android_DXTTargetPlatform
LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform
LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
LogTemp: Display: Loaded TP Android_MultiTargetPlatform
LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP HTML5TargetPlatform
LogTemp: Display: Loaded TP IOSTargetPlatform
LogTemp: Display: Loaded TP TVOSTargetPlatform
LogTemp: Display: Loaded TP LinuxClientTargetPlatform
LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp: Display: Loaded TP LinuxServerTargetPlatform
LogTemp: Display: Loaded TP LinuxTargetPlatform
LogTargetPlatformManager: Display: Building Assets For Windows
LogXGEController: Cleaning working directory: C:/Users/Alial/AppData/Local/Temp/UnrealXGEWorkingDir/
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
LogShaderCompilers: Display: Using Local Shader Compiler.
LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.19s 74MB C:/Users/Alial/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Alial/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Unreal Projects/Physics Playground 4.19/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Unreal Projects/Physics Playground 4.19/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/Alial/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
LogMaterial: Verifying Global Shaders for PCD3D_SM5
LogSlate: Using Freetype 2.6.0
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0283 seconds to start up
LogInit: Selected Device Profile: [Windows]
LogSimplygon: Simplygon DLL not present - disabling.
LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: No automatic skeletal mesh reduction module available
LogMeshReduction: No automatic mesh merging module available
LogMeshMerging: No automatic mesh merging module available
LogNetVersion: PhysicPlayground , NetCL: 3944462, EngineNetVer: 2, GameNetVer: 0 (Checksum: 1231069601)
LogPackageLocalizationCache: Processed 9 localized package path(s) for 2 prioritized culture(s) in 0.115275 seconds
LogUObjectArray: 36728 objects as part of root set at end of initial load.
LogUObjectAllocator: 7314312 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogOcInput: OculusInput pre-init called
LogEngine: Initializing Engine...
LogHMD: Failed to initialize OpenVR with code 110
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
LogAIModule: Creating AISystem for world Untitled
LogInit: XAudio2 using 'Speaker/Headphone (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 0.06s 74MB C:/Users/Alial/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogEngineSessionManager: EngineSessionManager initialized
LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=AbnormalShutdown, SessionId={67CE5BBD-4717-928B-546F-5CA09FDD1245}
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
LogCook: Display: Mobile HDR setting 1
LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Physics Playground 4.19/Content/' took 0.07s
SourceControl: Source control is disabled
Cmd: MAP LOAD FILE="../../../../../Unreal Projects/Physics Playground 4.19/Content/Maps/ThePlayground.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c2a50b150, Size=72, Default__FirstPerson_AnimBP_C Function /Game/FirstPerson/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP_C:ExecuteUbergraph_FirstPerson_AnimBP
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c2a50b150, Size=72
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c2a9e50d0, Size=72, Default__FirstPerson_AnimBP_C Function /Engine/Transient.REINST_FirstPerson_AnimBP_C_0:ExecuteUbergraph_FirstPerson_AnimBP
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c2a433380, Size=72, Default__FirstPerson_AnimBP_C Function /Game/FirstPerson/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP_C:ExecuteUbergraph_FirstPerson_AnimBP
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c2a3f6080, Size=3168, Default__FirstPersonCharacter_C Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c2a9e9a80, Size=304, Default__BacterialLife_C Function /Game/Blueprints/BacterialLife.BacterialLife_C:ExecuteUbergraph_BacterialLife
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4a950fe8, Size=8, Default__Explosion_Force_C Function /Game/FirstPersonBP/Blueprints/Explosion_Force.Explosion_Force_C:ExecuteUbergraph_Explosion_Force
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c483f1d00, Size=256, Default__FirstPersonProjectile_C Function /Game/FirstPersonBP/Blueprints/FirstPersonProjectile.FirstPersonProjectile_C:ExecuteUbergraph_FirstPersonProjectile
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4a950b08, Size=8, Default__BlackHole_Force_C Function /Game/FirstPersonBP/Blueprints/BlackHole_Force.BlackHole_Force_C:ExecuteUbergraph_BlackHole_Force
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4bc7b100, Size=320, Default__GravityBomb_C Function /Game/FirstPersonBP/Blueprints/GravityBomb.GravityBomb_C:ExecuteUbergraph_GravityBomb
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4b4a66b0, Size=40, Default__PauseMenu_C Function /Game/Widgets/PauseMenu/PauseMenu.PauseMenu_C:ExecuteUbergraph_PauseMenu
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c29edd440, Size=424, Default__HoverComponent_C Function /Game/Blueprints/Components/HoverComponent.HoverComponent_C:ExecuteUbergraph_HoverComponent
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4c6f6780, Size=200, Default__RagDoll_C Function /Game/Blueprints/RagDoll.RagDoll_C:ExecuteUbergraph_RagDoll
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f938800, Size=1168, Default__Spawnlist_W_C Function /Game/Widgets/SpawnList_Menu/Spawnlist_W.Spawnlist_W_C:ExecuteUbergraph_Spawnlist_W
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c2a9e9a80, Size=304
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f11d440, Size=304, Default__BacterialLife_C Function /Engine/Transient.REINST_BacterialLife_C_6:ExecuteUbergraph_BacterialLife
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4a950fe8, Size=8
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f0c7120, Size=8, Default__Explosion_Force_C Function /Engine/Transient.REINST_Explosion_Force_C_12:ExecuteUbergraph_Explosion_Force
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c483f1d00, Size=256
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f538200, Size=256, Default__FirstPersonProjectile_C Function /Engine/Transient.REINST_FirstPersonProjectile_C_13:ExecuteUbergraph_FirstPersonProjectile
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4bc7b100, Size=320
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f11d300, Size=320, Default__GravityBomb_C Function /Engine/Transient.REINST_GravityBomb_C_15:ExecuteUbergraph_GravityBomb
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4c6f6780, Size=200
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4efc1a60, Size=200, Default__RagDoll_C Function /Engine/Transient.REINST_RagDoll_C_16:ExecuteUbergraph_RagDoll
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c29edd440, Size=424
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f121980, Size=424, Default__HoverComponent_C Function /Engine/Transient.REINST_HoverComponent_C_19:ExecuteUbergraph_HoverComponent
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4a950b08, Size=8
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f0c70b0, Size=8, Default__BlackHole_Force_C Function /Engine/Transient.REINST_BlackHole_Force_C_20:ExecuteUbergraph_BlackHole_Force
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c2a3f6080, Size=3168
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4eecd0c0, Size=3168, Default__FirstPersonCharacter_C Function /Engine/Transient.REINST_FirstPersonCharacter_C_21:ExecuteUbergraph_FirstPersonCharacter
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4b4a66b0, Size=40
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f03b4e8, Size=40, Default__PauseMenu_C Function /Engine/Transient.REINST_PauseMenu_C_1:ExecuteUbergraph_PauseMenu
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f938800, Size=1168
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ee89600, Size=1168, Default__Spawnlist_W_C Function /Engine/Transient.REINST_Spawnlist_W_C_3:ExecuteUbergraph_Spawnlist_W
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4fae6d40, Size=304, Default__BacterialLife_C Function /Game/Blueprints/BacterialLife.BacterialLife_C:ExecuteUbergraph_BacterialLife
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f0c4ca0, Size=8, Default__Explosion_Force_C Function /Game/FirstPersonBP/Blueprints/Explosion_Force.Explosion_Force_C:ExecuteUbergraph_Explosion_Force
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4fa39f00, Size=256, Default__FirstPersonProjectile_C Function /Game/FirstPersonBP/Blueprints/FirstPersonProjectile.FirstPersonProjectile_C:ExecuteUbergraph_FirstPersonProjectile
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4fae6980, Size=320, Default__GravityBomb_C Function /Game/FirstPersonBP/Blueprints/GravityBomb.GravityBomb_C:ExecuteUbergraph_GravityBomb
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4faf97c0, Size=208, Default__RagDoll_C Function /Game/Blueprints/RagDoll.RagDoll_C:ExecuteUbergraph_RagDoll
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4fa27200, Size=424, Default__HoverComponent_C Function /Game/Blueprints/Components/HoverComponent.HoverComponent_C:ExecuteUbergraph_HoverComponent
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f0c4980, Size=8, Default__BlackHole_Force_C Function /Game/FirstPersonBP/Blueprints/BlackHole_Force.BlackHole_Force_C:ExecuteUbergraph_BlackHole_Force
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c5091a080, Size=3136, Default__FirstPersonCharacter_C Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4fa9aa70, Size=40, Default__PauseMenu_C Function /Game/Widgets/PauseMenu/PauseMenu.PauseMenu_C:ExecuteUbergraph_PauseMenu
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c5081ab00, Size=1168, Default__Spawnlist_W_C Function /Game/Widgets/SpawnList_Menu/Spawnlist_W.Spawnlist_W_C:ExecuteUbergraph_Spawnlist_W
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c50864f40, Size=192, Default__BigRedBUTTON_C Function /Game/Blueprints/BigRedBUTTON.BigRedBUTTON_C:ExecuteUbergraph_BigRedBUTTON
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c50864f40, Size=192
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c50864f40, Size=192, Default__BigRedBUTTON_C Function /Engine/Transient.REINST_BigRedBUTTON_C_43:ExecuteUbergraph_BigRedBUTTON
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4a912320, Size=200, Default__BigRedBUTTON_C Function /Game/Blueprints/BigRedBUTTON.BigRedBUTTON_C:ExecuteUbergraph_BigRedBUTTON
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c507ec480, Size=800, Default__Man_C Function /Game/Blueprints/Man.Man_C:ExecuteUbergraph_Man
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c507ec480, Size=800
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c500d7580, Size=800, Default__Man_C Function /Engine/Transient.REINST_Man_C_45:ExecuteUbergraph_Man
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c500d6080, Size=824, Default__Man_C Function /Game/Blueprints/Man.Man_C:ExecuteUbergraph_Man
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c500d4800, Size=808, Default__Man2_C Function /Game/Blueprints/Man2.Man2_C:ExecuteUbergraph_Man2
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c500d4800, Size=808
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c504bf900, Size=808, Default__Man2_C Function /Engine/Transient.REINST_Man2_C_47:ExecuteUbergraph_Man2
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c504be400, Size=832, Default__Man2_C Function /Game/Blueprints/Man2.Man2_C:ExecuteUbergraph_Man2
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed21000, Size=32, Default__BoostPad_C Function /Game/Blueprints/BoostPad.BoostPad_C:ExecuteUbergraph_BoostPad
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4ed21000, Size=32
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed21000, Size=32, Default__BoostPad_C Function /Engine/Transient.REINST_BoostPad_C_57:ExecuteUbergraph_BoostPad
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed20ae0, Size=32, Default__BoostPad_C Function /Game/Blueprints/BoostPad.BoostPad_C:ExecuteUbergraph_BoostPad
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed21080, Size=32, Default__BoostPad2_C Function /Game/Blueprints/BoostPad2.BoostPad2_C:ExecuteUbergraph_BoostPad2
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4ed21080, Size=32
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed21080, Size=32, Default__BoostPad2_C Function /Engine/Transient.REINST_BoostPad2_C_59:ExecuteUbergraph_BoostPad2
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed20400, Size=32, Default__BoostPad2_C Function /Game/Blueprints/BoostPad2.BoostPad2_C:ExecuteUbergraph_BoostPad2
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c57d50100, Size=1352, Default__SpaceStation_C Function /Game/Blueprints/SpaceStation.SpaceStation_C:ExecuteUbergraph_SpaceStation
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c57d50100, Size=1352
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c3a207900, Size=1352, Default__SpaceStation_C Function /Engine/Transient.REINST_SpaceStation_C_71:ExecuteUbergraph_SpaceStation
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c39dab900, Size=1448, Default__SpaceStation_C Function /Game/Blueprints/SpaceStation.SpaceStation_C:ExecuteUbergraph_SpaceStation
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f9f55c8, Size=52, Default__FirstPersonHUD_C Function /Game/FirstPersonBP/Blueprints/FirstPersonHUD.FirstPersonHUD_C:ExecuteUbergraph_FirstPersonHUD
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f9f55c8, Size=52
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f9f55c8, Size=52, Default__FirstPersonHUD_C Function /Engine/Transient.REINST_FirstPersonHUD_C_77:ExecuteUbergraph_FirstPersonHUD
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f9f48e0, Size=52, Default__FirstPersonHUD_C Function /Game/FirstPersonBP/Blueprints/FirstPersonHUD.FirstPersonHUD_C:ExecuteUbergraph_FirstPersonHUD
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c39d9a760, Size=32, Default__JumpPad_C Function /Game/JumpPad.JumpPad_C:ExecuteUbergraph_JumpPad
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c39d9a760, Size=32
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c39d9a760, Size=32, Default__JumpPad_C Function /Engine/Transient.REINST_JumpPad_C_81:ExecuteUbergraph_JumpPad
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c39d99de0, Size=32, Default__JumpPad_C Function /Game/JumpPad.JumpPad_C:ExecuteUbergraph_JumpPad
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c3f0db900, Size=848, Default__ThePlayground_C Function /Game/Maps/ThePlayground.ThePlayground_C:ExecuteUbergraph_ThePlayground
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c3f0db900, Size=848
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c3f0db900, Size=848, Default__ThePlayground_C Function /Engine/Transient.REINST_ThePlayground_C_83:ExecuteUbergraph_ThePlayground
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c3f0dae80, Size=848, Default__ThePlayground_C Function /Game/Maps/ThePlayground.ThePlayground_C:ExecuteUbergraph_ThePlayground
LogPackageName: Warning: String asset reference "StaticMesh'FX_Meshes_IB.SM_Debris_Box_RadialFull'" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
LogPackageName: SearchForPackageOnDisk took 0.171s, but failed to resolve StaticMesh'FX_Meshes_IB.
LogPackageName: Warning: String asset reference "StaticMesh'FX_Meshes_IB.SM_Debris_Box_RadialFull'" could not be resolved.
LogSkeletalMesh: Skeletal Mesh found in DDC [30.475277ms] /Game/Mannequin/Character/Mesh/SK_Mannequin.SK_Mannequin
LogSkeletalMesh: Skeletal Mesh found in DDC [17.704462ms] /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms
LogSkeletalMesh: Skeletal Mesh found in DDC [7.307298ms] /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun.SK_FPGun
LogSkeletalMesh: Skeletal Mesh found in DDC [10.435455ms] /Game/HeroTPP.HeroTPP
LogSkeletalMesh: Skeletal Mesh found in DDC [9.129200ms] /Game/AdditionalStuff/NormalGuy/Normal_Man.Normal_Man
LogSkeletalMesh: Skeletal Mesh found in DDC [19.024576ms] /Game/Vehicle/Sedan/Sedan_SkelMesh.Sedan_SkelMesh
LogSkeletalMesh: Skeletal Mesh found in DDC [8.181782ms] /Game/AdditionalStuff/NormalGuy2/RandomGuy_2.RandomGuy_2
LogSkeletalMesh: Skeletal Mesh found in DDC [11.909095ms] /Game/AdditionalStuff/Random_Person_1.Random_Person_1
LogAIModule: Creating AISystem for world ThePlayground
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c2a9e50d0, Size=72
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4eecd0c0, Size=3168
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f11d440, Size=304
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f0c7120, Size=8
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f538200, Size=256
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f0c70b0, Size=8
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f11d300, Size=320
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f03b4e8, Size=40
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f121980, Size=424
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4efc1a60, Size=200
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4ee89600, Size=1168
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c50864f40, Size=192
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c500d7580, Size=800
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c504bf900, Size=808
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4ed21000, Size=32
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4ed21080, Size=32
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c3a207900, Size=1352
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f9f55c8, Size=52
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c39d9a760, Size=32
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c3f0db900, Size=848
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 189.57ms to complete.
LogFileHelpers: Loading map 'ThePlayground' took 12.475
LogCollectionManager: Loaded 0 collections in 0.001820 seconds
LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Physics Playground 4.19/Saved/Collections/' took 0.01s
LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Physics Playground 4.19/Content/Developers/Alial/Collections/' took 0.01s
LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Physics Playground 4.19/Content/Collections/' took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
LogContentBrowser: Native class hierarchy populated in 0.0088 seconds. Added 2452 classes and 558 folders.
LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 1 classes and 2 folders.
LogSlate: Took 0.016662 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
LogSlate: Took 0.002060 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
LogSlate: Took 0.008095 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
LogRenderer: Reallocating scene render targets to support 1208x576 Format 10 NumSamples 1 (Frame:1).
LogSlate: Took 0.010910 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
LogLoad: (Engine Initialization) Total time: 68.12 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogContentStreaming: Texture pool size now 3000 MB
LogAssetRegistry: Asset discovery search completed in 44.7915 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000060 seconds (updated 0 objects)
LogSlate: FSceneViewport::OnFocusLost() reason 2
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="D:/Unreal Projects/Physics Playground 4.19/PhysicPlayground.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="D:/Unreal Projects/Physics Playground 4.19/PhysicPlayground.uproject" -cook -stage -archive -archivedirectory=C:/Users/Alial/Desktop -packa
ge -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -compressed -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for D:\Unreal Projects\Physics Playground 4.19\PhysicPlayground.uproject
UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Cleaning cooked data.
UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project D:\Unreal Projects\Physics Playground 4.19\PhysicPlayground.uproject
UATHelper: Packaging (Windows (64-bit)): Commandlet log file is D:\EpicApps\UE_4.19\Engine\Programs\AutomationTool\Saved\Cook-2018.07.03-19.00.29.txt
UATHelper: Packaging (Windows (64-bit)): Running: D:\EpicApps\UE_4.19\Engine\Binaries\Win64\UE4Editor-Cmd.exe "D:\Unreal Projects\Physics Playground 4.19\PhysicPlayground.uproject" -run=Cook -NoLogTimes -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog=D:\EpicApps\UE_4.19\Engine\Programs\AutomationTool\Saved\Cook-2018.07.03-19.00.29.txt -std
out -CrashForUAT -unattended -UTF8Output
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Running engine for game: PhysicPlayground
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: RandInit(1219103642) SRandInit(1219103642).
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogSlate: Took 0.021039 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
UATHelper: Packaging (Windows (64-bit)): LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ''
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)): LogStreaming: Display: Took 1.508s to configure plugins.
UATHelper: Packaging (Windows (64-bit)): LogStreaming: Display: Took 0.000s to delete old logs.
UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EEnvQueryParam! Old: /Script/AIModule.EAIParamType, New: /Script/AIModule.EnvQueryTypes:EAIParamType
UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageActor! Old: /Script/Foliage.ProceduralFoliageVolume, New: ProceduralFoliageVolume
UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliage! Old: /Script/Foliage.ProceduralFoliageSpawner, New: ProceduralFoliageSpawner
UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_SaveCachedPose! Old: /Script/Engine.AnimNode_SaveCachedPose, New: /Script/AnimGraphRuntime.AnimNode_SaveCachedPose
UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimationNode_TwoWayBlend! Old: /Script/AnimGraphRuntime.AnimNode_TwoWayBlend, New: /Script/AnimGraphRuntime.AnimationNode_TwoWayBlend
UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for MovieSceneShotSection! Old: /Script/MovieSceneTracks.MovieSceneCameraCutSection, New: /Script/MovieSceneTracks.MovieSceneShotSection
UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EPhysicsType! Old: EPhysicsType, New: /Script/Engine.BodySetupEnums:EPhysicsType
UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageTypeData! Old: /Script/Foliage.FoliageTypeObject, New: FoliageTypeObject
UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_BlendSpace! Old: /Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer, New: AnimNode_BlendSpacePlayer
UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleSim! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for MovementComp_Vehicle! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for Vehicle! Old: WheeledVehicle, New: /Script/PhysXVehicles.WheeledVehicle
UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent! Old: WheeledVehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent4W! Old: WheeledVehicleMovementComponent4W, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent4W
UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for AnimNode_WheelHandler! Old: /Script/AnimGraphRuntime.AnimNode_WheelHandler, New: /Script/PhysXVehicles.AnimNode_WheelHandler
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EEnvQueryParam! Old: /Script/AIModule.EAIParamType, New: /Script/AIModule.EnvQueryTypes:EAIParamType
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageActor! Old: /Script/Foliage.ProceduralFoliageVolume, New: ProceduralFoliageVolume
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliage! Old: /Script/Foliage.ProceduralFoliageSpawner, New: ProceduralFoliageSpawner
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_SaveCachedPose! Old: /Script/Engine.AnimNode_SaveCachedPose, New: /Script/AnimGraphRuntime.AnimNode_SaveCachedPose
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimationNode_TwoWayBlend! Old: /Script/AnimGraphRuntime.AnimNode_TwoWayBlend, New: /Script/AnimGraphRuntime.AnimationNode_TwoWayBlend
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for MovieSceneShotSection! Old: /Script/MovieSceneTracks.MovieSceneCameraCutSection, New: /Script/MovieSceneTracks.MovieSceneShotSection
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EPhysicsType! Old: EPhysicsType, New: /Script/Engine.BodySetupEnums:EPhysicsType
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageTypeData! Old: /Script/Foliage.FoliageTypeObject, New: FoliageTypeObject
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_BlendSpace! Old: /Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer, New: AnimNode_BlendSpacePlayer
PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleSim! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for MovementComp_Vehicle! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for Vehicle! Old: WheeledVehicle, New: /Script/PhysXVehicles.WheeledVehicle
PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent! Old: WheeledVehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent4W! Old: WheeledVehicleMovementComponent4W, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent4W
PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for AnimNode_WheelHandler! Old: /Script/AnimGraphRuntime.AnimNode_WheelHandler, New: /Script/PhysXVehicles.AnimNode_WheelHandler
UATHelper: Packaging (Windows (64-bit)): LogStreaming: Display: Took 0.467s to EndInitTextLocalization.
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP AllDesktopTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP MacClientTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP MacServerTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP MacTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP WindowsClientTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP WindowsServerTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP WindowsTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_ATCTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_DXTTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_MultiTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP HTML5TargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP IOSTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP TVOSTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP LinuxClientTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP LinuxServerTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP LinuxTargetPlatform
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Using Local Shader Compiler.
UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB
UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Alial/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc
UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
UATHelper: Packaging (Windows (64-bit)): LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked content cleared for platform WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Sandbox cleanup took 0.088 seconds for platforms WindowsNoEditor iterative false
UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/
ThePlayground.umap'. Attempt result was '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground', but the path contains illegal characters '.'
UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/TheP
layground.umap'. Attempt result was '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground', but the path contains illegal characters '.'
UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap'. Attempt result was
'../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu', but the path contains illegal characters '.'
PackagingResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap'. Attempt result wa
s '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground', but the path contains illegal characters '.'
UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap'. Attempt result was '../
../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu', but the path contains illegal characters '.'
PackagingResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap'. Attempt result wa
s '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground', but the path contains illegal characters '.'
PackagingResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap'. Attempt result was '../../../../../../Ali_Army107/Documen
ts/Unreal Projects/Unreal/Content/Maps/MainMenu', but the path contains illegal characters '.'
PackagingResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap'. Attempt result was '../../../../../../Ali_Army107/Documen
ts/Unreal Projects/Unreal/Content/Maps/MainMenu', but the path contains illegal characters '.'
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorResources/S_Actor -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineResources/GradientTexture0 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineResources/Black -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMeshes/Sphere -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineSounds/Master -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineResources/DefaultTexture -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineResources/DefaultTextureCube -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorResources/S_Trigger -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Node -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Node.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Node.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Main -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Xray -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Key -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Roboto -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBold -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBoldItalic -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoItalic -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoLight -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoRegular -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /AppleARKit/ARKitCameraMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/AppleARKit/Content/ARKitCameraMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/AppleARKit/Content/ARKitCameraMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /OculusVR/Meshes/GearVrController -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /OculusVR/Materials/GearVRControllerMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/VREditorAssetContainerData -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/VREditorAssetContainerData.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for VREditorAssetContainerData. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksB -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/T_VivePreController_EM -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksA -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /OculusVR/Textures/GearVRController_AO -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Color -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Normal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerDiffuse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerSpec -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMesh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMesh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/CursorPointer -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMesh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentHoverMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial. (post truncated)